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SolitaryCraft

We're moving onto 1.8.9! The first installment is Vanilla+; this version had mods that change gameplay, but doesn't add anything but your ability to create and alter the world around you. Enjoy!

Vanilla+ ~ Done
Builder ~ Next Update
Magics ~ Next Next Update
Tech ~ Next Next Next Update

Want to see an update moved up in the sequence? Make your vote count on the forums!

1.8
We're back! RIFT IN TIME by SolitaryCraft is moving onto 1.8. Now with challenges for YOU. With each update, we'll be adding more compatible mods. We won't stop until all the Mods r belong to us...
~Current Challenge~
2.0f - Can you make an Iron Nugget?! Cuz you couldn't before!

2.0e - How many trees ores can you create?!

2.0d - Claim a Ruin/beef up your Mage's Tower with Thaumcraft 5!

2.0c - Build a Mage's Tower! Submit a screenshot and a Schematica of it!

2.0b - Pick a ruin, any ruin. Fix it up! Send a screenshot. Use the recommended mods for this version.

2.0a - Build a UHC/PVP map with the recommended mods and submit it!

1.7.10
RIFT IN TIME is the ALL new SolitaryCraft, now owned and operated by Mrhilamma and Mrshilamma! Based on the original, it features a wide range of mods from deep magic to advanced technology and everywhere in between. Rift in Time features a fully functional HQM Quest Book with story lines , rewards and even prestige! The world is not as care-free as you may be used to, it is DARK and teaming with new mobs and creatures from Lycanites Mobs and Ender Zoo, but do not fear! Prepare to wreck face and slay the hoards of chaos as you progress through the tiers of Tinker's Construct with Iguana's Tweaks and all of the glory of Metallurgy. Suck the blood out of the veins of the very ground mobs die on with EvilCraft and many other new and interesting mods. This pack aims to stay current and up-to-date with new mods and old ones alike - You may be lost, but you will never be left behind!

THIS IS AN ALPHA RELEASE OF THIS PACK. There will be frequent updates, many of which may require world resets, new or removed mods, and added or removed HQM progress.

For Classic SolitaryCraft play, select a version older than any of the Lamma release versions.

1.6.4
The longest running 'Kitchen Sink' modpack is back for 1.7.10! The good thing about this kitchen sink modpack is that it's highly customizable. You play with what mods YOU want, everything but the core mods are all entirely optional. Play with what you want until your hearts content
Links
Minecraft Version
This pack uses Minecraft version 1.8.9
Stats
There have been 383,941 installs of this pack.
There have been 8,258 server installs of this pack.
Players have played a total of 147.20 years of this pack.
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Mods

New sprinting and sneaking functionality. Mod settings are configurable in Contr...

By: chylex

Better Title Screen is a client-side mod that provides options to customize Mine...

By: Girafi, Amadornes

BetterFps (1.2.0)

Performance Improvement

By: Guichaguri

ChatLog (1.0.0.74)

Saves a transcript of the Chat to a designated folder

By: Unknown

Allows you to change the default dirt options background

By: lumien

Allows you to edit the mainmenu using json

By: lumien

Fast Leaf Decay (1.8-1.6)

Increases leaf decay rates.

By: Olafski

Makes leave decay faster

By: lumien

Fluidity (4.0.0.4)

Adds all kinds of content that should only exist when certain mods are loaded to...

By: The_Fireplace

Generation Loader (1.8.9-0.0.1.6)

Independent Generation Loader which allows for highly customizable resource gene...

By: VapourDrive

Removes the minimum light that's always present in minecraft.

By: lumien

Harvest (1.8.9-1.0.0-2)

Right click crop harvesting

By: TehNut

HelpFixer (1.8.9-1.2.12)

Fixes the help command from mod derpyness

By: matthewprenger

InGame Info XML (2.8.1.80)

Display extra information on top of your ingame screen.

By: Lunatrius

Inventory Tweaks (1.60-beta-30-48a432c)

Tweaks to inventory handling for ease of use, including sorting and automatic re...

By: Jimeo Wan, Kobata

JourneyMap (1.8.8-5.1.3)

JourneyMap Unlimited Edition: Real-time map in-game or in a web browser as you e...

By: techbrew, mysticdrew

Just Enough Items (2.25.10.149)

Simple recipe and item helper.

By: mezz

Adds Resources and Mob Drops to JEI

By: way2muchnoise

K4Lib (1.8.9-1.0.14)

Library used for K4Unl's mods

By: K4Unl

LaunchGUI (1.8.8-2.0.1-19)

Creates a GUI at the start to be customized how you wish.

By: TehNut

LiveNotifier (1.0.6)

Tell your subs when you go live!

By: K4Unl

LunatriusCore (1.1.2.32)

A collection of utilities for Lunatrius' mods.

By: Lunatrius

MCMultiPart (1.0.6)

A universal multipart API for MC 1.8.9

By: amadornes

Minecraft Forge (11.15.1.1736)

The Peacekeeper of Mods.

By: Eloraam, FlowerChild, Hawkye, MALfunction84, Scokeev9, SpaceToad, LexManos, cpw

MineMenu (1.8.9-1.3.0.B45)

MineMenu supports key bindings, commands, and creative functions to make your li...

By: dmillerw, Girafi

Mob Rebirth (4.0.1.5)

A mod allowing mobs to be reborn in various ways

By: The_Fireplace

Mod Control (1.5)

A small server mod that allows you to blacklist/whitelist the mods users are all...

By: lumien

Show the ItemStack's mod on its tooltip.

By: mezz

Morpheus (1.8.9-2.0.58)

Morpheus is a server-only mod that adds sleep voting to a forge based server. Wh...

By: Quetzi

Mouse Tweaks (2.6.0)

A mod that enhances the inventory management by adding various additional functi...

By: YaLTeR

Multishot (3.1.4)

Automatic screenshots and motion for timelapses or other stuff

By: masa

Neat (1.1-2)

Minimalistic Functional Unit Plates for the modern Minecrafter

By: Vazkii

No Fov (1.0)

Removes FOV changes.

By: lumien

No Nausea (1.0)

Replaces the vanilla nausea effect with something less headache inducing.

By: lumien

NotEnoughKeys (1.8.9-3.0.0b1)

Upddated Version of Okushama's NotEnoughKeys. Sorts the Controls gui system and...

By: dmodoomsirius, okushama, Parker8283, TheTemportalist

Ore Control (0.3.1)

Can remove some or all vanilla ore generation

By: masa

Generates the world's biomes based on a template image

By: masa

pvpToggle (1.0.11)

Let players opt-in or opt-out of PVP on your server

By: K4Unl

Quickstart (1.1)

Things to help you get started quickly.

By: zerofall

Allows mod pack creators / users to add their own custom textures to minecrafts...

By: lumien

Schematica (1.7.7.143)

Import and export Minecraft schematic files in Minecraft!

By: Lunatrius

ShadowMC (1.8.9-3.0.0-SNAPSHOT)

A library mod required for all my other mods.

By: Shadowfacts

ShadowTweaks (1.8.9-1.7.0)

My tweaks mod

By: Shadowfacts

A simple mod that allows you to create additional dimensions.

By: lumien

Simple hotkey for Autorun

By: Mysticdrew

Stackie (1.6.0.39)

Stack entities into groups to decrease lag.

By: Lunatrius

Time HUD (4.0.1.7)

Adds an HUD showing the time and date. Highly configurable.

By: The_Fireplace

Fixes the derpyness of the dropped items from Paintings and Item Frames when the...

By: masa

V-Tweaks (1.4.6)

Small tweaks and features added to Minecraft.

By: oitsjustjose

Vein Miner (0.31.2)

When a configured block is harvested a chain reaction is initiated to break conn...

By: portablejim

Whitelister (0.2.35)

Allows server admins to load one or more whitelists from the web and enforce the...

By: quetzi

WorldEdit (6.1.1;1fe197d)

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both...

By: sk89q, wizjany, TomyLobo, kenzierocks

Changelog

~Vanilla+/VanillaPlus~
Update to Forge 1.8.9
Added:
AutoRun
Better Sprinting
BetterFPS
Better Title Screen
ChatLog
CustomBackgorunds
Fast Leaf Decay
Fast Leave Decay
Fluidity
GenLoader
HardCore Darkness
Harvest
HelpFixer
In-Game Wiki Mod (Temporarily Removed)
InGame Info
Inventory Tweaks
Just Enough Items
Journey Map
Mapwriter (Temporarily Removed)
Just Enough Resource
LaunchGui
Live Notifier
Lunatrius Core
MCMultiPart
Mine Menu
Mob Rebirth
Mod Control
Mod Name Tool Tip
Morpheus
Mouse Tweaks
Multishot
Neat
NoFov
NoNausea
Not Enough Keys
Ore Control
Painted Biomes
pvp Toggle
Quickstart
ResourceLoader
Schematica
Shadow MC
Shadow Tweaks
Simple Dimensions
Stackie
TimeHUD
Underphangables
VeinMiner
VTweaks
Whitelister
Word Edit

Permissions: https://drive.google.com/file/d/0B1Q0NPcE-LeKZWwxcHBSOXpGYWs/view?usp=sharing

-----------------
Hungry Update :: 2.0h
Challenge Submit:
http://www.4nerdsgaming.com
https://forums.atlauncher.com/forum-14.html
https://www.facebook.com/Rift-in-Time-Solitary-Craft-755829787818559/timeline/
-----------------
~configs~
??? Awesome Stuff ???

~mods~
Added:
Amberoguia 1.5.4 (Conflict with AnimalsPlus)
Attachable Grinder 5.0.0
Bagel Mod 1.5
BaseMetals 1.5.0
BetterLeather 2.1.0
Biomes O Plenty
BonesAndStones 1.2 (Conflict with AnimalsPlus)
ChiselandBits 1.5
Covenient Recipies 1.6
CookingPlus 0.6.1
DessertCraft 1.4
dgr2 1.1.7B
Galactic Colored Blocks 1.01
Hungry Animals 2.1.alpha01
ice_shards 1.3
inventorypets 1.3.3
Pig Manure 1.0.1 (air breather core)
Rock Candy Mod 1.0.1
Village Up
Updated:
Adobe Blocks 3.0.1.0
Afraid of the Dark 1.1
Forge 11.14.4.1563
OpenComputer 1.5.20.41
ProjectE 1.1.1
Thaumic Palmistry 0.6
Unlogic II 2.2.6.0

Updated Permissions:
https://drive.google.com/file/d/0B1Q0NPcE-LeKSXpDMTliLURSNzg/view?usp=sharing

----------------- Unreleased
Playful Update :: 2.0f
Challenge Submit:
http://www.4nerdsgaming.com
https://forums.atlauncher.com/forum-14.html
https://www.facebook.com/Rift-in-Time-Solitary-Craft-755829787818559/timeline/
-----------------
~configs~
Minetweaker3:: The Epicarno Mod's Can recipe yields to Thaumcraft's iron nugget Recipe.
EnderZoo:: DireSlimes aka Kendrhal Keght's spawn rate taken down a notch.
Youtubers:: Toned down spawn rate.

~mods~
Added:
Adobe Blocks 2.0.4.0
Animalsplus 1.4
Archimedesshipsplus 1.8-0 (Depends MovingWorld 1.8.1)
Bisonmod 1.8
Dark Roleplay 0.2.4
Infernal Mobs 1.6.4
Minetweaker3 3.0.10B
Thaumic Additions 0.33 (Depends on Thaumcraft & Baubles)
Thaumic Palmistry 0.5 (Depends on Thaumcraft & Baubles)
MrCrayfishFurnitureMod 3.5.2
StalkersCreepers 1.1.0
youtubers 1.8
Updated:
EvilCraft 0.9.1 (Cyclopes Core 0.4.1)
SecurityCraft updated to 1.8.0

Updated Permissions:
https://drive.google.com/file/d/0B1Q0NPcE-LeKcVFLZXRkSVZBcDg/view?usp=sharing

-----------------
Tech Update :: 2.0e
Challenge Posed: Secure your home with SecurityCraft!
Challenge Submit:
http://www.4nerdsgaming.com
https://forums.atlauncher.com/forum-14.html
https://www.facebook.com/Rift-in-Time-Solitary-Craft-755829787818559/timeline/
-----------------
~Config~
I'm sure I did something... But I've been so worried about Glen.

~mods~
Added:
ArchitectureCraft1.0.0
BacteriaMod 2.4
Backpack 2.0.1
BedrockLayer 1.1.0
BetterChests1.2.0.0
EnderUtlities 0.4.0 beta 1a
EnderZoo 1.1.0
FairyLights 1.1
hopperducts 1.4.5
InternetCraft 1.0
Iron Chests 6.0.107.754
NeoTech 2.0.5 (Bookshelf 2.0.3)
OpenComputers 1.5.15.33
Random Things
RealisticTorch 1.3.0
RoadBlocks 2.1.5
SecurityCraft 1.7.4.1
Steal Industries 0.8
TreeOres 1.2
UnLogic II 2.2.1.0
Updated:
Thaumcraft 5.0.3

Updated Permissions:
https://drive.google.com/file/d/0B1Q0NPcE-LeKcVFLZXRkSVZBcDg/view?usp=sharing

-----------------
Sigma Update :: 2.0d
Challenge Posed: Claim a ruin for your magical works!
Challenge Submit:
http://www.4nerdsgaming.com
https://forums.atlauncher.com/forum-14.html
https://www.facebook.com/Rift-in-Time-Solitary-Craft-755829787818559/timeline/
-----------------
~Config~
Lootable Bodies will decay and disappear in time.

~Mods~
Forge Updated to 1521 (for Thaumcraft 5 and Evilcraft)
Aroma1997 1.0.3.4
AromaBackup 0.0.1.0
Bam'sgrave 1.4.3
Lootable Bodies
BetterChests 1.2.0.0
DamageIndicators v3.3.3
EvilCraft 0.8.3
Flower Tea 1.8b
MobAmputation 5.0.0
Rogue-like Dungeons 1.8
Storage Drawers 2.1.9(Chamelon 0.1.0)
Thaumcraft 5 5.0.2 (Project E is incompatible at the moment. You will not be allowed both.)
Thaumnic Tinkerer 3.0-1.8-167
TreeCapitator 2.0.5
Waila 1.6.0_b1_1.8.1

Updated Permissions:
https://drive.google.com/file/d/0B1Q0NPcE-LeKc3B4U0hJWE1OLXM/view?usp=sharing

-----------------
Magic Update :: 2.0c
Challenge Posed: Screenshot & Schematica of your Mage's Guild!
Challenge Submit:
http://www.4nerdsgaming.com
https://forums.atlauncher.com/forum-14.html
https://www.facebook.com/Rift-in-Time-Solitary-Craft-755829787818559/timeline/
-----------------
~Config~
No changes.

~Mods~
Afraid of the Dark 1.0.2
AlchemyCraft 0.2.1 (Requires BeardLib 1.0)
BrazierMod 1.0
CyanosWonderfulWands 1.7.2
Elemental Creepers 5.0.0(requires LomLib 4.1.0)
EnderCrystals 1.0.0
Epicarno Mod 1.1.4.6
FantasticFoods 1.8
Glass Shards 1.5.1
Magic Yarn 1.1.6
Minions 1.9.8
Pet Bat 1.4.0
ProjectE 1.1.0
SigurdEpicAdventureStuff 1.0.1
SophisticatedWolves 3.6.0
Talismans2 2.1.3 (requires C4Lib 1.0.0)
Telepacks 1.0

Updated Permissions:
https://drive.google.com/file/d/0B1Q0NPcE-LeKVUFJU0V0WldtYzQ/view?usp=sharing

-----------------
A Whole New World Update :: 2.0b
Challenge Posed: Ruins Fixer Upper! Fix up a ruins/floating island and send a screenshot!
Challenge Submit:
http://www.4nerdsgaming.com
https://forums.atlauncher.com/forum-14.html
https://www.facebook.com/Rift-in-Time-Solitary-Craft-755829787818559/timeline/
-----------------
~Config~
BattleTowers: Generate Father Apart
Floating Ruins: Bug fix for loot in chest.

~Mods~
Updated:
Multi-Mine to 1.5.0 (CobbleStone is now harvestable)
Added:
ArmorStatusHUD 1.29
DirectionHUD 1.24
StatusEffectHUD 1.27
AntiqueAtlas 4.2.7
BabyAnimalsModelSwapper 1.8-2
Floating Ruins
Minecraft Comes Alive 5.0.7.1
RadixCore 2.0.4
CustomNPCs 1.8.0_beta
Furbymania 1.0.5
ExtraGolems 1.16
Ruins 1.8
BattleTowers 1.8
Schematica 1.7.7
LunatrusCore 1.2.8
Torched 5.0.0
Throwable Torch 1.2

Updated Permissions:
https://drive.google.com/file/d/0B1Q0NPcE-LeKbTlSOUo1NFdyTEE/view?usp=sharing

-----------------
Banana Split/UHC Update :: 2.0a
Challenge Posed: Make a UHC Map!
-----------------
~Config~
Just the basics!
Sunstroke is set to start killing you after 3 in-game days. <3
Fixes glitch with betterfoliage dirt

~Mods~
Gender 1.0.5
Backtools 5.1.0a
BetterFoliage mc1.8-1.1.6
BetterSprinting mc1.8 v1.1.1 (external dl)
BetterTitleScreen 1.8 1.1a
Bloodmoon 1.2
codechickencore 1.8-1.0.5.36
colorchat 1.8-0.1.6
Compasscoords 1.8-0.2.3
CustomBackgrounds 1.0
Custom Main Menu 1.7.1
Death Counter 5.0.0
Dynamic Lights 1.8
EnchantView 5.0.0
Fast Leave Decay 1.1
Hardcore Darkness 1.6
Instant Structures Mod7.0.9 (external dl)
Inventory Tweaks 1.59-176
LimitedLives 5.0.0
Smart Moving 1.6.1
Morpheus 2.0.41
MouseTweaks
NEI 1.0.5.104
Orecontrol 0.3.0
Painted Biomes 0.2.0
Perfect Spawn 1.4
PiP 5.0.0
Realistic Pain
Starting Inventory
Streak 5.0.1
SunStroke 1.0-4
VeinMiner 0.27.0

The Questing Update!
*Fixed HQM mod dependencies! (1_CreepyCreeper, Time6626, Statboy)
*Adjusted Lycanites spawning and events to be not as scary/mean/violent/damaging/discouraging.

The Reverted Update!
+Added MrTJPCore back in! (Not sure what happened there, but it happened to nearly all RiT versions!)
+Update Lycanites Mobs (1.11.0.3)

The Teeny Update!
Fixes:
*HQM Bug Fixes (HappyBandit360, Qeelin)
*Clashing Recipe Fixes: Malisis Doors's Iron Ladder, Electical Age's Iron Cable (Delerium76)

The Dependable Update!
Fixes:
*Smart Moving works now! (Quasi)
*Tinkers' Construct addon's now depend on Mantle (TheBritishSOCO)
*Waila depends on MobiusCore because it does! (kittiekat143)
*HQM: Ye Old Pub mystery QDS quest deleted. (happybandit360)

Updates:
Biomes O Plenty to 2.1.0.1210
Botania to R1.6 176
Chisel 2 to 2.3.10
CoFHCore 3.0.0RC3-203
CoFHLib 1.0.0RC3-120
Dynamic Lights to 1.3.8
EnderIO to 2.2.8.367
EnderZoo to 1.0.11.27
Factorization 0.8.89
Flaxbeard'sSteamPower to 0.28.7
Forbidden Magic to v0.562
ForgeMultipart to 1.1.1.321
Galacticraft to 3.0.11.306
GardenStuff to 1.6.1
Iguana Tinker Tweaks to 2.1.4
Lycanites Mobs to 1.10.13.1
More Chisels to 1.0-20
OpenBlocks to 1.4.1
OpenModsLib to 0.7.1
Redstone Arsenal to 1.1.0RC3-50
Sanguimancy 1.1.9-26
Tinkers' Construct to 1.8.3b
TiCTooltips to 1.2.3
TMechworks to 0.2.14.100
Thermal Foundation to 1.0.0RC3-56
Waila to 1.5.10

Added:
*Guide API (new dependency for Sanguimancy)

The Bucket Update!
Updates:
*Bibliocraft to v1.10.2
*Gany's Surface to 1.9.6
*Gany's Nether to 1.7.8
*Garden Stuff to 1.5.6 (Better Wrought fix. Check out the new bloomery!)

Fixes:
*You can now get Bucket of: Energized Glowstone, Destabilized Redstone, Fluid Pyrotheum, Gelid Cryotheum, Primal Mana from the Tinkers' Construct Smeltery. (Don't need Thermal Expansion's Liquid Transposer or whatnot)
*This update changes your PermGen Size to 256. If you would like to use more, please do so. If you already use more, than this should not affect you! Many folks were running out of PermGen (thanks, TreeofSecrets).

The Disappearing-Reappearing Update!
Fixes:
*Reward Bags are back in!
*Because I can! and Bad People Quests added!
*Player Heads will drop in PVP (Tinkers' Construct)
*Metallurgy Weapons and Armors are tweaked.
*SmartMoving has been removed from the Recommended. Let us be beautiful in all armor!

Updates:
*Witchery to 23.2
*ProjectRed (stuffs) to 4.5.15.75

The Wrought Update!
*Fixes:
Garden Stuff's Wrought Iron and SteamCraft 2's Cast Iron can be swapped out in your crafting grid. (Don't cry anymore, stetzon. It'll be okay)

*Recipes/Custom Scripts are hidden, but auto selected when you chose HQM or Recommend... It's just easier this way. For you and me.

The Crushing Update!
Fixed:
*Biome ID conflict
*Botania Flowers are not... well, everywhere
*Installing issues! Try it now!

Updated:
*BloodMagic to 1.3.1-7(Changelog says 1.3.1-1?)
*Botania to 1.7.0
*DoggyTalents to 1.9.0f
*Flaxbeard's Steam Power to 0.28.5
*GardenStuff to 1.5.3
*Railcraft to 9.5.0.0 (Rock Crusher won't crash no more!)
*SmartMoving to 15.3

The Metallic Hot-Fix!
Fixed:
*Waila being Hidden...??
*Metallurgy Swords not being awesome (Balanced the attack damage to be comparable to a leveled Tinker Weap.)
*Adjusted Metallurgy Ore Generation (Basic Metals/Catalysts are higher and more available while More Advanced ones are deeper)

The Steamy Update!
Removed:
*Optifine

Fixed:
*Schematic and Lunatrius Core are now properly linked

Added:
*HQM Quests (Worlds of Exploration are updated with the latest versions of The Deep Dark, The Deeps/The Inner Earth/The Depths, Moon, Mars, the Asteroid field, the Spirit World)

Updated:
*BuildCraft to 6.4.3
*Binniemods to 2.0-pre8
*Evilcraft to 0.8.3
*Metallurgy to 4.0.8.97
*SteamCraft2 (and boilerplate) to B4.1b

Brilliance Update:
*Added Warning message "From Classic to RIT requires world update and new Instance. Blah blah."
*Gammabright: Made the "Darkness" optional. (Don't you cry no more!)
*DynamicLighting: Gave light to some non-Vanilla light sources (Let us know if we've missed something!)
*Journeymap/Baubles: Fixed Keybinding Clash. By default, many things are disabled, change yours as needed!~
*Lycanite Mobs: Dimension spawning adjustments.
*Remove Biomes O'Plenty Phantoms as they crash your game. (Thanks xenoflot!)
*Remove Liteloader from server-installs. (Thanks pantzerkiller!)
*Added Lead and Nickle Ore back into the world!!! (We think...)
~Remember to support Gammabright(kymaster) and DynamicLighting(Divisor) mod-makers. ~

Updated:
*Factorization from 0.8.88.8.8888f to 0.8.88.8.8888h
*HQM (Worlds of Exploration II)

Flower Update:
*Factorization Config: Set to display barrel info only when player is nearby (help with lag), remove Silver Ore from worldgen (Metallurgy already has one)
*EvilCraft Config: Removed Vengence Pickaxe (No Fortune X for you!)
*Update Botania from 1.4.159 to 1.5.168 (Mushrooms and Mufflers!)
*Update GardenStuff from 1.2.5 to 1.4.0 (More, just, stuff!)
~Remember to visit check out Botania and GardenStuff for a complete changelog of their labor!~

Dark and Dry Fixes:
*HQM Bugs: "Hammer Time" now requires crafting of Ex Nihilo wooden hammer. "Making Tools is Not Easy" requires less blank patterns to be crafted. (credit: DTACFrostFire don't you cry no more.)
*Liteconfig: Gammabright enabled by default at -50% (Qeelin gently weeps)
*Lycanites Mobs: Events last for 1 minute. All mobs that spawn within events last 1 minute. Downtime between events is now 30 Minutes - 2 Hour. Lowered rate of spawn for Phantom (sleep well tonight)
*Removed Optifine from Recommended as using it renders Factorization's Colossi invisible when in use.
*Removed Gany's 1.8 Stones from Worldgen.
*Tinkers' Construct: Items used to create metal casts will now be used up.
*CodeChickenCore: Infinite water is no more...

-Purged Mods, Configs
+Added a sampling of Rift In Time's HQM Quests (More to Come!)
+Added Rift In Time's HQM Mods:
Doggy Talents
ArmorStatusHUD
Applied Energistics 2
Baubles
BiblioCraft
BiblioWoods Biomes O'Plenty Edition, Forestry Edition, and Natura Edition
Big Reactors
Extra Bees and Trees
Biomes O'Plenty
Blocklings Mod
Blood Magic: Alchemical Wizardry
Boilerplate
Botania
BuildCraft,
BuildCraft Compat
Chisel 2
CodeChickenCore
CodeChickenLib
CoFH Core
CoFHlib
CraftHeraldry
Dynamic Lights
Electrical Age
Ender IO
Ender Storage
Ender Utilities
Ender Zoo
EvilCraft
Ex Nihilo
ExtraCells
ExtraTiC
Extra Utilities
Factorization
Flaxbeard's Steam Power
Forbidden Magic
Forestry for Minecraft
Forge Multipart
Galacticraft Planets
Galacticraft Core
Gammabright
Gany's End
Gany's Nether
Gany's Surface
Garden Stuff
Growthcraft
Iguana Tinker Tweaks
Inventory Tweaks
Iron Chest
ProjectRed
Railcraft
Redstone Arsenal
Render Player API
Sanguimancy
Schematica
Custom Scripts
GLSL Shaders Mod
SmartCore
Smart Moving
Smart Render
SteamCraft 2
Steve's Carts 2
Steve's Factory Manager
Tinkers's Construct
Thaumcraft
Thaumic Energistics
Thaumic Tinkerer
Thermal Foundation
TiC Tooltips
Tinker's Mechworks
The Twilight Forest
AtomicStryker Update Check Mod
Waila
Warp Book
Witchery

BETA - 2

Added:
Modular Systems 1.7.1 - Replaces Modular Furnace (should merge fine)
Garden Stuff - Replaces Modular Pots (should merge fine)
NEI Integration 1.0.5 - Reaplces NEI-Plugins Unofficial
Fossils and Archaeology Revival 7.0.1
WildyCraft 1.7.3
Hardcore Ender Expansion 1.7
Armourers Workshop 0.27.2.65
Tinkers Steelworks 1.0.6
CookieCore 1.3.0
Decocraft 1.11
Thaumcraft NEI Plugin 1.6a
Gendustry 1.4.3.fix2
BDLib 1.5.1.32
Ex Astris 1.15
AE2 Stuff 0.1.1.5
Steve's Addons 0.6.8
Animation API 1.2.4

Updated:
Forge 10.13.2.1230
Another Ore Bites The Dust to 2.3.6
Applied Energistics to rv2-beta-7
Armor Status HUD to 1.28
Aroma Core to 1.0.2.13
Aroma Back-up to 0.0.0.5
Asie Lib to 0.3.8
Baubles to 1.0.1.10
BiblioCraft to 1.9.2
Bibliowoods BOP Edition to 1.9
Bibliowoods Forestry Edition to 1.7
Bibliowoods Natura Edition to 1.5
Big Reactors to 0.4.1A2
Binnie's Mods to 2.0-pre5
Biomes O Plenty to 2.1.0.1057
Blocklings to 2.1.1
Blood Magic to 1.3.0B
Botania to r1.3-153
Bspkrs Core to 6.15
BuildCraft to 6.3.3
Carpenters Blocks to 3.3.4.4
Chisel to 2.3.5.31
CoFH Core to 3.0.0B9
CoFH Lib to 1.0.0B8-34
Computronics to 1.3.4
Code Chicken Core to 1.0.4.29
Doggy Talents to 1.8.2a
Electrical Age to 1.9_r45
Enchvil to 1.1
EnderIO to 2.2.7.325
EnderStorage to 1.4.5.27
Ender Utilities to 0.3.5.1
EvilCraft to 0.7.2b
Ex Nihilio to 1.37
Extended Workbench to 1.2.1.1
Extra Cells to 2.2.47
Extra Utilities to 1.2.1
Factorization to 0.8.88.7
Forbidden Magic to 0.552
Forestry to 3.3.0.6
Forge Multipart to 1.1.1.320
FoxLib to 0.6.0
Galacticraft Core to 3.0.8
Galacticraft Planets to 3.0.8
Gany's End to 1.8.8
Gany's Nether to 1.7.7
Gany's Surface to 1.9.5
HQM to 4.2.2
Iguana Tinker Tweaks to 2.1.2
IC2 to 2.2.666
JourneyMap to 5.0.1
Lycanites Mobs to 1.10.X
Malisis Doors to 1.4.3
Malisis Core to 0.10.5
Mantle to 0.3.2
Mekanism to 7.1.1
Mekanism Generators to 7.1.1
Mekanism Tools to 7.1.1
Metallurgy Core to 4.0.4
Metallurgy to 4.0.6
Micdoodle Core to 3.0.8.257
MineFactory Reloaded to 2.8.0RC6-41
MineTweaker to 3.0.9C
Morpheus to 1.5.26
Natura to 2.2.0.1
Not Enough Items to 1.0.4.83
OpenBlocks to 1.3
OpenMods Lib to 0.6
Open Computers to 1.4.6.30
Optifine to HD_U_B4
Pam's HarvestCraft to 1.7.10f
Pneumaticraft to 1.5.3
Professor Flaxbeards Wondrous Steam mod to 0.27.3
Progressive Automation to 1.5.6
ProjectE to 0.2d-dev14
ProjectRed Base to 4.5.10.61
ProjectRed Integration to 4.5.10.61
ProjectRed Mechanical to 4.5.10.61
ProjectRed Lighting to 4.5.10.61
ProjectRed World to 4.5.10.61
ProjectRed Compat to 4.5.10.61
Railcraft to 9.4.0.0
Redstone Arsenal to 1.1.0RC1
Refined Relocation to 1.0.7c
Remote IO to 1.8.1.B84
Sanguimancy to 1.1.8-4
Simply Jetpacks to 1.3.2
Steve's Factory Manager to A93
Tails to 1.2.3
Thaumcraft to 4.2.3.3
Thaumic Energistics to 0.8.8.4b
Thaumic Exploration to 1.1-36
Thermal Expansion to 4.0.0B8
Thermal Foundation to 1.0.0RC1
Tinkers Construct to 1.8.2a
Tinkers Mechworks to 0.2.10
Tinkers Tooltips to 1.2.3
Twilight Forest to 2.3.2
Vein miner to 0.21.2
Waila to 1.5.8a
Waila Harvestability to 1.1.1
Warpbook to 2.0.36
Witchery to 0.22.0

Config Changes:
Many updates have gone on, many configs will have been added and changed in this update. please keep this in mind!

Removed:
Modular Furnace 2
Modular pots
NEI-Plugins Unofficial

Current Issues:
Press E to open Inventory achievement doesn't work. Exiting the game and re-entering makes it go away

Stuff to Note:
This update has been huge. many things will have changed and with that I CANNOT guarantee the continuation of worlds from Beta-1. Please back-up your worlds before you update just in case!! I DO NOT take responsibility for broken worlds

BETA - 1

Added:

Updated:
AE2 to rv1-beta-34
AsieLib to 0.3.1
Bibliocraft to 1.8.1
Biome O Plenty to 2.1.0.991
Botania to r1.2-116
Carpenters Blocks to 3.2.8
Chisel to 1.5.7
Computronics to 1.0.3
EnderIO to 2.0.8.221
Ender Utilities to 0.3.2
Forbidden Magic to 0.52
Forestry to 3.0.0.149
Gany's End to 1.8.2
Gany's Nether to 1.7.5
Gany's Surface to 1.9.1
Lycanite mobs to 1.10.0c
Malisis Core to 0.9.3
Malisis Doors to 1.1.1
Modular Furnace 2 to 3.31
Pam's Harvestcraft to 1.7.10b
ProjectE to 0.1n
Project Red: Base to 4.4.9.49
Project Red: Compat to 4.4.9.49
Project Red: Integration to 4.4.9.49
Project Red: Lighting to 4.4.9.49
Project Red: Mechanical to 4.4.9.49
Project Red: World to 4.4.9.49
Railcraft to 9.3.1.0
Refined Relocation to 1.0.6d
Remote IO to 1.3.0.B38
Simply Jetpacks to 1.1.1
Thaumic Energistics to 0.6.9b
Thaumic Exploration to 1.1-17
Tinkers Tooltips to 1.1.11
Waila to 1.5.4a
Warpbook to 2.0.34

Config Changes:

Removed:
Dual Hotbar - Whilst it worked great on single player (bar the saturation bar integration from Spice of Life) it doesn't work at all on servers...may need further testing
Spice of Life - The mod no longer reads from the config file for whatever reason. Removed anyway.
The Lord Of The Rings Mod - As we go into Beta I need to get rid of mods that crash, this has a crash on world load that still hasn't been fixed despite reporting it.

Attempted:
None

Current Issues:

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye among some world gen ones. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

The Lord of the Rings mod comes with a rare, start-up world crash. It happens sometimes, not others. It has been reported.

PLEASE NOTE: When creating a server for the first time and running it using the launch server.bat file you will notice that it crashes. This is because you need to accept Minecraft's EULA terms. It creates this file the first time you run the server. Simply close down the crashed server and edit the text of the eula.txt file to say true instead of false. The next time you run it, you will be able to run the server!!

Alpha 11 -

Added:
Mobius Core 1.2.3
Opis 1.2.3
Sanguimancy 1.0.0
Galacticraft 3.0.1.170
Galacticraft Planets 3.0.1.170
MicDoodle Core 3.0.1.170
WarpBook 1.2.29
Binnie's Mods 2.0-dev4
Extra Cells 2.1.11
Malisis Core 0.9.2
Malisis Doors 1.1
Dual Hotbar 1.6
Modular Furnace 2 3.3
Thaumic Energistics 0.6.7b
Thaumic Exploration 1.1-16
Forbidden Magic 0.51

Updated:
ProjectE to 0.1k
CodeChickenLib to 1.1.1.101
Another Ore Bites The Dust to 2.2.4
Applied Energistics 2 to rv1-beta-27
Aroma Core to 1.0.2.8
Big Reactors to 0.4.0rc8
Botania to r1.2-115
Buildcraft to 6.0.18
Carpenters Blocks to 3.2.7
CoFH Core to 3.0.0B6-32
CoFH Lib to 1.0.0B6-26
Electrical Age to 1.9_r41
Ender IO to 2.0.6.216
Ender Storage to 1.4.5.23
EvilCraft to 0.5.2b
Extra Utils to 1.1.0k
Factorization to 0.8.88.1
Forestry to 3.0.0.116
Gany's End 1.8.1
Hardcore Questing Mode to 4.2.1
Iguana Tweaks to 2.0.4
IC2 to 2-2.2.636
Lycanites Mobs to 1.9.1b
Mantle to 0.3.1
Mekanism to 7.1.0.92
Mekanism Generators to 7.1.0.92
Mekanism Tools to 7.1.0.92
Minefactory Reloaded to 2.8.0RC3-591
Mod Tweaker to 0.6-16
MineTweaker to 3.0.8B
NEI Plugins unofficial to 1.1.0.8
Not Enough Items to 1.0.3.56
Open Blocks to 1.3-snapshot-433
Open Computers to 1.3.4.63
Pneumaticraft to 1.2.6
Professor Flaxbeards Wondrous Steam Mod to 0.26.2
ProjectE to 0.1l
Refined Relocation to 1.0.6c
Steve's Carts 2 to 2.0.0.b18
Steve's Factory Manager to A92
Thaumcraft to 4.2.0.1
The Lord Of The Rings to 20.2
Tinker's Construct to 1.6.0d40.1
Tinker's Tooltips to 1.1.10
Waila Harvestability to 1.1.0

Config Changes:
-Iguana Tweaks - knockback and Fiery taken off the list of possible upgrades
-Grouped Opis and Journey Map so only one can be selected...don't be greedy, you dont need two maps!
-Sorted out the automation of the sieve config option in ExNihilo, you can now use autonomous activators again!
-Elevators now cost 0xp!

Removed:

Attempted:
None

Current Issues:

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye among some world gen ones. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

The Lord of the Rings mod comes with a rare, start-up world crash. It happens sometimes, not others. It has been reported.

You can now create servers! Forge has fixed it's bugs and problems and can now work with multiplayer! Go ahead and fire away but please note this is still alpha. Make good use of the Aroma Back-up mod in this case!
PLEASE NOTE: When creating a server for the first time and running it using the launch server.bat file you will notice that it crashes. This is because you need to accept Minecraft's EULA terms. It creates this file the first time you run the server. Simply close down the crashed server and edit the text of the eula.txt file to say true instead of false. The next time you run it, you will be able to run the server!!

Alpha 10 -

YOU WILL NEED A NEW WORLD FOR THIS UPDATE! FORESTRY 3.0 BREAKS EVERYTHING IN PREVIOUS WORLDS...YOU HAVE BEEN WARNED

Added:
IguanaTinkerTweaks 2.0.1B2
Morpheus 1.5.18
BiblioWoods Biomes O Plenty 1.6
BiblioWoods Forestry Edition 1.4
BiblioWoods Natura Edition 1.2
ProjectE 0.1j
NEI Plugins Unofficial 1.1.0.7
Railcraft 9.2.2.0
Thaumcraft 4.2.0.0
Optifine Re-Introduced! *does celebratory wiggle*
FoxLib 0.4.1
Tails 1.0.0
Custom Scripts (Mod and MineTweaker helper recipes, much thanks to Belgabor!) 1.0
Big Reactors 0.4.0rc5

Updated:
Forge to 10.13.0.1207
AE2 to rv1-alpha-49
AsieLib to 0.2.12
Baubles to 1.0.1.7
Bibliowoods BOP to 1.7
Bibliowoods Forestry to 1.5
Bibliowwods Natura to 1.3
Biomes O Plenty to 2.1.0.977
Botania to r1.2-105
Chisel to 1.5.6b
CoFH Core to 3.0.0B5-30
CoFHLib to 1.0.0B4-24
Computronics to 0.6.4
Electrical Age to 1.9_r40
EnderIO to 2.0.1.194
EnderStorage to 1.4.5.21
EnderUtilities to 0.3.1
EvilCraft to 0.5.1b-52
ExNihilo to 1.36
Extra Utils to 1.1.0i
Forestry to 3.0.0.92
Gany's Nether to 1.7.4
Gany's Surface to 1.9.0
Hardcore Quest mode to 4.2.0
IC2 to 2-2.2.623
InvWorks to 0.4.0
JourneyMap to 4.0.4
Lycanites Mobs to 1.9.0
Mekanism to 7.1.0.91
Mekanism Generators to 7.1.0.91
Mekanism Tools to 7.1.0.91
MineTweaker to 3.0.7
NotEnoughItems to 1.0.3.51
OpenBlocks to 1.3-snapshot-432
OpenModsLib to 0.6-snapshot-224
OpenComputers to 1.3.3.54
Progressive Automation to 1.4.3
ProjectRed: Base to 4.4.8.47
ProjectRed: Compat to 4.4.8.47
ProjectRed: Integration to 4.4.8.47
ProjectRed: Lighting to 4.4.8.47
ProjectRed: Mechanical to 4.4.8.47
ProjectRed: World to 4.4.8.47
Redstone Arsenal to 1.1.0B4-10
Refined Relocation to 1.0.6b
Simply Jetpacks to 1.1.0
Spice of Life to 1.1.1
Tails to 1.0.1
Thermal Expansion to 4.0.0B5-13
Thermal Foundation to 1.0.0B3-8
Tinkers Construct to 1.6.0d39
Tinkers Tooltips to 1.1.9
VeinMiner to 0.21.0
Waila to 1.5.3a
Witchery to 0.20.5

Config Changes:
-Added a quest line for Ex Nihilo in the Hardcore Quest Book - Massive thanks from Finvara for that addition :)
-Added a QuestLine for Iron Chests in the HQM book, massive thanks goes to BornNaked for that one!
-Applied Energistics 2 charged certus quartz generation has been upped slightly
-Electrical Age Copper and Lead no longer generates.
-Mekanism no longer generates Copper and Tin
-Makanism no longer generates Zinc. It's been added to standard world gen!
-Spice of Life now remembers only 6 of the last foods eaten and you can now eat the same things 16 times before it gives diminishing returns
-Botania has been added to the excluded mods for Iguana Tweaks
-Disabled ExtraUtils Pipe Animation
-Disabled Railcraft Ore Gen...I'm not ready for that :P
-CoFH Core is now a required mod
-Default Mekanism energy changed to RF
-NEI has been made Non-Optional
-MineTweaker and ModTweaker are non-optional now fixes have been introduced

Removed:
EE3 - It's not coming back unless something drastically changes.
CoroUtil and Zombie Awareness - Lag issues

Attempted:
None

Current Issues:

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye among some world gen ones. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

The Lord of the Rings mod comes with a rare, start-up world crash. It happens sometimes, not others. It has been reported.

You can now create servers! Forge has fixed it's bugs and problems and can now work with multiplayer! Go ahead and fire away but please note this is still alpha. Make good use of the Aroma Back-up mod in this case!
PLEASE NOTE: When creating a server for the first time and running it using the launch server.bat file you will notice that it crashes. This is because you need to accept Minecraft's EULA terms. It creates this file the first time you run the server. Simply close down the crashed server and edit the text of the eula.txt file to say true instead of false. The next time you run it, you will be able to run the server!!

Alpha 9 -

Added:
None

Updated:
Forge to 10.13.0.1197
Industrial Craft 2 to 2-2.2.584
Another Ore Bites The Dust to 2.2.3
Applied Energistics to rv1-alpha-48
AsieLib to 0.2.9
Botania to r1.1-100
Carpenters Blocks to 3.2.6
Chisel to 1.5.6a
Electrical Age to 1.8_r35
EnderIO to 2.0_beta.169
EnderStorage to 1.4.5.19
EvilCraft to 0.5.0b
Extended Workbench to 1.2.1.0
Extra TiC to 1.0.3
Extra Util to 1.1.0g
Forestry to 2.4.2.51
InvWorks to 0.3.1
SciAPI to 0.4.3
Lucky Blocks to 5-1-0
Lycanite's mobs to 1.8.1d
Metallurgy to 4.0.4.43
Minefactory Reloaded to 2.8.0RC2-557
Not Enough Items to 1.0.3.48
Open Blocks to 1.3-snapshot-430
Open Mods Lib to 0.6-snapshot-223
Pneumaticraft to 1.2.5
Professor Flaxbeards Wondrous Steam Mod to 0.25.2
ProjectRed: Base to 4.4.6.45
ProjectRed: Compat to 4.4.6.45
ProjectRed: Integration to 4.4.6.45
ProjectRed: Lighting to 4.4.6.45
ProjectRed: Mechanical to 4.4.6.45
ProjectRed: World to 4.4.6.45
RemoteIO to 1.2.0.B32
Simply Jetpacks to 1.0.1
The Lord Of The Rings Mod to 19.2
Tinker's Construct to 1.6.0d38
Vein Miner to 0.20.0
CoFH Core to 3.0.0B3-26
CoFH Lib to 1.0.0B3-20
Thermal Foundation to 1.0.0B1-6
Thermal Expansion to 4.0.0B3-11
Redstone Arsenal to 1.1.0B3-8

Config Changes:
I have created a recommended list for those people who just press 'Select All' rather than thinking about what they actually select! Just click recommended from now on...

Removed:
AetherCraft (temporarily whilst it sorts out it's dynamic EV business. It's causing world load times to be insane.
Blood (as much as I love the mod it's has to be tweaked so you can replenish blood lost)
Longer Days (Doesn't seem to work as well as stated)
Minibosses (plenty of problems with that from mob spawns to phantom swords)
SuperMassiveTech (until it can get with CoFH API requirements)
Optifine (only until CoFH updates fix it's compatibility crash)

Attempted:

Current Issues:
Changing GUI scale causes the hotbar to move over the screen. Not yet found the mod that causes this. Please help test :)

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

The Lord of the Rings mod comes with a rare, start-up world crash. It happens sometimes, not others. It has been reported.

Optifine in Alpha 9 doesn't exist...I highly suggest you stick to Alpha 8 should you need this mod to run your game. The CoFH team know about it and have fixed it for their upcoming update...it will be re-introduced!

You can now create servers! Forge has fixed it's bugs and problems and can now work with multiplayer! Go ahead and fire away but please note this is still alpha. Make good use of the Aroma Back-up mod in this case!
PLEASE NOTE: When creating a server for the first time and running it using the launch server.bat file you will notice that it crashes. This is because you need to accept Minecraft's EULA terms. It creates this file the first time you run the server. Simply close down the crashed server and edit the text of the eula.txt file to say true instead of false. The next time you run it, you will be able to run the server!!

Alpha 8 -

Added:
AsieLib 0.2.7
Computronics 0.6.2
CraftHeraldry 1.1.3
Ex Nihilo 1.34
GrowthCraft Complete 1.7.10
Hardcore Quest Mode 4.1.0 (with a minimal start)
MineTweaker 3.0.6
ModTweaker 0.5d

Updated:
AetherCraft to 1.4.4.45
AE2 to rv1-alpha-40
Biomes O Plenty to 2.1.0.960
Buildcraft Additions to 1.6.2 (now requires Eureka 1.0)
Carpenters Blocks to 3.2.5 (stable)
CodeChickenCore to 1.0.3.23
Electrical Age to 1.8_r31
EnderIO to 2.0_beta.156
EnderStorage to 1.4.5.17
Ender Utilities to 0.3.0
Extra Utilities to 1.1.0f
Forestry to 2.4.2.34
Forge Multipart to 1.1.0.300
Hopper Ducts to 1.3.2
IC2 to 2.2.562
Lycanite's Mobs to 1.8.0
NEI to 1.0.3.43
OpenBlocks to 1.3-snapshot-426
OpenMods lib to 0.6-snapshot-220
Professor Flaxbeards Wondrous Steam Mod to 0.25.0
Simply Jetpacks to 1.0.1
Lord of the Rings to 19.1
Tinker's Construct to 1.6.0d37
Witchery to 0.20.4
CodeChickenLib to 1.1.1.98

Config Changes:
Hardcore Quest Mode is now implemented but as of yet there's not much to do within it! If you want to help out in this respect then dont forget to let me know over the forums!

Removed:
Buildcraft Additions - Until he can fix his server crash bug

Attempted: Newer versions of Thermal Expansion but due to an API (which forge doesn't list in the log) being out of date it just all ends up badly on load-up. Cannot pinpoint just yet, will keep trying!

Current Issues:
Changing GUI scale causes the hotbar to move over the screen. Not yet found the mod that causes this. Please help test :)

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

The Lord of the Rings mod comes with a rare, start-up world crash. It happens sometimes, not others. It has been reported.

The ores have been sorted out to Thermal Expansions ore generation. Copper, Tin, Silver, Lead and nickel will all be generated as a required mod, any mod requiring these ores will not generate these ores so DO NOT remove Thermal Foundation as it will mess with your world generation of other mods. You have been warned

It does hang for a long while on world load thanks to something in Applied Energistics 2...please be patient during world load!

There may be mods i've missed that state they are ready for 1.7.2 and work for 1.7.10. Please remember to use the above link to tell me about them!

You can now create servers! Forge has fixed it's bugs and problems and can now work with multiplayer! Go ahead and fire away but please note this is still alpha. Make good use of the Aroma Back-up mod in this case!
PLEASE NOTE: When creating a server for the first time and running it using the launch server.bat file you will notice that it crashes. This is because you need to accept Minecraft's EULA terms. It creates this file the first time you run the server. Simply close down the crashed server and edit the text of the eula.txt file to say true instead of false. The next time you run it, you will be able to run the server!!

Alpha 7 -

Added:
Simply Jetpacks 1.0.0
Spice of Life 1.1.0
Pam's HarvestCraft 1.7.10a
Finnidus Fillies 2.1.0.12
Haggis 1.3.6

Updated:
CodeChickenLib to 1.1.1.96
AOBD to 2.2.2
AE2 to rv1-alpha-32
Botania to r1.1-96
Carpenters Blocks to 3.2.5 [DEV R3]
EE3 to 0.2.295
Electrical Age to 1.8_r28
EnderIO to 2.0_beta.155
Factorization to 0.8.87.1
Forestry to 2.4.2.31
IC2 to 2.2.549
Inv Works to 0.2.2
Lycanites mobs to 1.7.3
Pneumaticraft to 1.2.4
Professor Flaxbeards Wondrous Steam Mod to 0.24.0
Progressive Automation to 1.4.1
Super Massive Tech to 0.2.0-alpha-80
LOTR to Beta 19
Witchery to 0.20.3

Config Changes:
Thermal Expansion now takes the brunt of Ore generation and has become a required mod in the process!

Removed:
The Ether - Numerous complaints as to it causing unbearable framerate problems

Attempted:
The Mists of RioV - Duplicate ID crash, no fix as of yet

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

The Lord of the Rings mod comes with a rare, start-up world crash. It happens sometimes, not others. It has been reported.

The ores have been sorted out to Thermal Expansions ore generation. Copper, Tin, Silver, Lead and nickel will all be generated as a required mod, any mod requiring these ores will not generate these ores so DO NOT remove Thermal Foundation as it will mess with your world generation of other mods. You have been warned

It does hang for a long while on world load thanks to something in Applied Energistics 2...please be patient during world load!

There may be mods i've missed that state they are ready for 1.7.2 and work for 1.7.10. Please remember to use the above link to tell me about them!

You can now create servers! Forge has fixed it's bugs and problems and can now work with multiplayer! Go ahead and fire away but please note this is still alpha. Make good use of the Aroma Back-up mod in this case!
PLEASE NOTE: When creating a server for the first time and running it using the launch server.bat file you will notice that it crashes. This is because you need to accept Minecraft's EULA terms. It creates this file the first time you run the server. Simply close down the crashed server and edit the text of the eula.txt file to say true instead of false. The next time you run it, you will be able to run the server!!

Alpha 6 -

Added:
OpenBlocks 1.3-snapshot-423
Cofh-Framework 3.0.0B1-19
Thermal Foundation 1.0.0B1-2
Thermal Expansion 4.0.0B1-3
Redstone Arsenal 1.0.1B1-3
Minefactory Reloaded 2.8.0RC1-540
CoroUtil 1.0
Zombie Awareness 1.9.2
OpenMods Lib 0.6-snapshot-216
CoFH Lib 1.0.0B2-14

Config Changes:
The Lord Of The Rings has been removed as a server side mod due to numerous reports on crashes when using this mod on a server.

Removed:

Attempted:

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

The Lord of the Rings mod comes with a rare, start-up world crash. It happens sometimes, not others. It has been reported.

No mods have currently been configured to balance the pack. The ores will all generate, so if you get 5 types of copper, you know why. This will also be sorted later on. Feedback is needed in this category, please post findings on the above link

There may be mods i've missed that state they are ready for 1.7.2 and work for 1.7.10. Please remember to use the above link to tell me about them!

You can now create servers! Forge has fixed it's bugs and problems and can now work with multiplayer! Go ahead and fire away but please note this is still alpha. Make good use of the Aroma Back-up mod in this case!
PLEASE NOTE: When creating a server for the first time and running it using the launch server.bat file you will notice that it crashes. This is because you need to accept Minecraft's EULA terms. It creates this file the first time you run the server. Simply close down the crashed server and edit the text of the eula.txt file to say true instead of false. The next time you run it, you will be able to run the server!!

Alpha 5 -

Added:
Doggy Talents 1.7.3a (fixed it's NEI crash!)
Ender Storage 1.4.4.11
Mouse Tweaks 2.4.4
Necromancy 1.7.10
Waila Harvestability 1.0.4
Witchery 0.20.2
AromaCore 1.0.2.6
AromaBackup 0.0.0.2
Steve's Carts 2.0.0.b16
Steve's Factory Manager A90
ExtraTiC 1.0.0.c051d99 (Test Worlds Only)
Tinkers Tooltips 1.1.8a
Another Ore Bites The Dust 2.2.1
The Ether 0.7.13 (Doesn't run on servers as of yet)
JourneyMap 4.0.3 (please not this can make your game lag!!!)
Buildcraft Additions 1.5.6

Updated:
Minecraft forge to 10.13.0.1188
Applied Energistics to rv1-alpha-25
Biomes o Plenty to 2.1.0.943
Botania to r1.1-91
Carpenters Blocks to DEV R2
Code Chicken Core to 1.0.2.13
EE3 to 0.2.292
Electrical Age to 1.7_r26
EnderIO to 2.0_beta.147
Ender Utilities to 0.2.0
Extended Workbench to 1.2.0.6
Gany's End to 1.8.0
Gany's Surface to 1.8.0
Industrial Craft to 2-2.2.539
Inventory Tweaks to 1.58-147
Inv Works to 0.2.1
SciAPI to 0.4.2
Lycanites Mobs to 1.7.2
Mekanism to 7.0.0.75
Mekanism Generators to 7.0.0.75
Mekanism Tools to 7.0.0.75
Metallurgy Core to 4.0.3.11
Metallurgy to 4.0.3.36
Not Enough Items to 1.0.2.36
Open Computers to 1.3.2.34
Refined Relocation to 1.0.6a


Config Changes:
None

Removed:
Extra Cells (not yet compatible with AE2's new version)
Jabba (Causes a huge graphical issue on some occasions)

Attempted:
Technomagi (crashes with some Entity ID conflicts. Nothing in the config can be edited to change that)

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

The Lord of the Rings mod comes with a rare, start-up world crash. It happens sometimes, not others. It has been reported.

No mods have currently been configured to balance the pack. The ores will all generate, so if you get 5 types of copper, you know why. This will also be sorted later on. Feedback is needed in this category, please post findings on the above link

There may be mods i've missed that state they are ready for 1.7.2 and work for 1.7.10. Please remember to use the above link to tell me about them!

You can now create servers! Forge has fixed it's bugs and problems and can now work with multiplayer! Go ahead and fire away but please note this is still alpha. Make good use of the Aroma Back-up mod in this case!
PLEASE NOTE: When creating a server for the first time and running it using the launch server.bat file you will notice that it crashes. This is because you need to accept Minecraft's EULA terms. It creates this file the first time you run the server. Simply close down th crashed server and edit the text of the eula.txt file to say true instead of flase. The next time you run it, you will be able to run the server!!

Alpha 4 -

Added:
Tinker's Mechworks 0.2.8
AetherCraft 1.4.3.24
Progressive Automation 1.3.0
Carpenters Blocks 3.2.5
Pam's Clay Spawn 1.7.2a
EE3 0.2.286 (Finally Sorted out it's EMC system that was crashing everything)
Hopper Ducts 1.3.1
Jabba 1.1.4
Pneumaticraft 1.2.2
Waila 1.5.3
RPG Advanced Mod 1.0.0

Updated:
3d Furnace to 1.3a
AppliedEnergistics 2 to rv1-alpha-17
BiblioCraft to 1.7.5
Botania to r1.1-84
Electrical Age to 1.7_r21
Extended Workbench to 1.2.0.5
ExtraCells to 2.1.6
Extra Utils to 1.1.0e
Forge Multipart to 1.1.0.299
Industrial Craft 2 to 2-2.2.531
InvWorks to 0.2.0
Longer Days to 1.7.9-02 (now you start in daylight!)
Lycanites Mobs to 1.7.1b
Mekanism to 7.0.0.73
Mekanism Generators to 7.0.0.73
Mekanism Tools to 7.0.0.73
Not Enough Items to 1.0.2.31
Professor Flaxbeards Wonderous Steam Power Mod to 0.23.0
Refined Relocation to 1.0.6
SciAPI to 0.4.1
Tinkers Construct to 1.6.0d35
Twilight Forest to 2.2.3
Vein Miner to 0.17.0

Config Changes:
Turned off Botania's Shaders by default through the config. This will have to be manually changed should you want to use them. May help some computers with lag

Removed:
None

Attempted:
All good at the moment

Stuff to Note:
Mods have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

No mods have currently been configured to balance the pack. The ores will all generate, so if you get 5 types of copper, you know why. This will also be sorted later on. Feedback is needed in this category, please post findings on the above link

There may be mods i've missed that state they are ready for 1.7.2 and work for 1.7.10. Please remember to use the above link to tell me about them!

You cannot auto-create a server in this version. That will also be coming soon!
Forge does not yet work for SMP, there's nothing I can do about that just yet!

Alpha 3 -

Added:
Forestry 2.4.2.30
Enchvil 1.7.2
SciAPI 0.4.0
InvWorks 0.1.0
Vein Miner 0.16.1
Natura 2.2.0-b1
Bspkrs Core 6.13
Armor Status HUD 1.27
Metallurgy Core 4.0.2.4
Metallurgy 4.0.2.8
Blocklings 1.2.0
Electrical Age 1.7_r19
Modualar Pots 1.7.10.14
Project:Red Base 4.4.5.44
Project:Red Compat 4.4.5.44
Project:Red Integration 4.4.5.44
Project:Red Lighting 4.4.5.44
Project:Red Mechanical 4.4.5.44
Project:Red World 4.4.5.44
Factorization 1.7.10-0.8.86
The Lord Of The Rings Mod 18.2
Longer Days 1.7.9
Gany's Surface 1.7.3
Gany's Nether 1.7.3
Gany's End 1.7.3
Mekanism 7.0.0.70
Mekanism Generators 7.0.0.70
Mekanism Tools 7.0.0.70
Minibosses 1.1.2
Blood 1.0.1

Updated:
Botania r1.1-83

Config Changes:
Botania flower spawn has been greatly reduced to be less intrusive

Removed:
EE3 - That mod is the bane of my existence of the moment. I've tried adding other mods into the pack and it's EE3 throwing a wobbler all over the place. It's removed for the forseeable.

Attempted:
The Dalek mod - Crashes on world load
Doggy Talents - Crashes when opening NEI

Stuff to Note:
Mod have now been made optional. The only non-optional mods are Minecraft forge, CodeChickenCore, NEI and OpenEye. If you have issues with openEye and what it does please remove it directly from the instances mods folder
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

No mods have currently been configured to balance the pack. The ores will all generate, so if you get 5 types of copper, you know why. This will also be sorted later on. Feedback is needed in this category, please post findings on the above link

There may be mods i've missed that state they are ready for 1.7.2 and work for 1.7.10. Please remember to use the above link to tell me about them!

You cannot auto-create a server in this version. That will also be coming soon!
Forge does not yet work for SMP, there's nothing I can do about that just yet!

0.2 - Headwound Update!
(If you don't know who Headwound is, he's a good friend who plans on streaming the Alpha of this pack, go check him out! http://www.twitch.tv/headwound_ )

Added:
Lucky Blocks 5-0-0 (and a custom lucky block item named just for the man himself!)
Extra Utilities 1.1.0d
Lycanites Mobs 1.7.0
Extra Cells 2.1.4

Updated:
3d Furnace to 1.3
AE2 to rv1-alpha-11
Blood Magic to 1.1.0
Botania to r1.1-82
NEI to 1.0.2.30
EE3 to 0.2.268
EnderIO to 2.0_beta.142
Forge Multipart to 1.1.0.298
Industrial Craft 2 to 2-2.2.517
Tinkers Construct to 1.6.0d34
Twilight Forest to 2.2.2

Fixed:
Link to 3d Furnace

Stuff to Note:
ALL mods are currently non-optional during the testing phase of SolitaryCraft 8. This is to find as many problems as possible so I know what needs fixing. This will not last for very long so if your computer is lower end, I shouldn't worry. This will only be around for 2 or 3 versions!
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

No mods have currently been configured to balance the pack. The ores will all generate, so if you get 5 types of copper, you know why. This will also be sorted later on. Feedback is needed in this category, please post findings on the above link

There may be mods i've missed that state they are ready for 1.7.2 and work for 1.7.10. Please remember to use the above link to tell me about them!

You cannot auto-create a server in this version. That will also be coming soon!
There is a bug within forge that breaks SMP, there's nothing I can currently do!

1.7.10 Update!

CodeChickenCore 1.0.2.11
Not Enough Items 1.0.2.28
Applied Energistics 2 rv1-alpha-9
Archimedes Ships 1.7.1
Chisel 1.5.6
BiblioCraft 1.7.4
Biomes O Plenty 2.0.2.897
Blood Magic 1.0.1g
Botania r1.1-81
Buildcraft 6.0.17
Baubles 1.0.1.1
Damage Indicators 3.2.0
Dynamic Lights 1.7.10
EnderIO 2.0_beta.137
Extended Workbench 1.2.0.4
Forge Multipart 1.1.0.297
IC2 2-2.1.463
Inventory Tweaks 1.57-116
Iron Chests 6.0.41.729
Mantle 0.3.0
Tinkers Construct 1.6.0d33
Open Computers 1.3.1.28
Optifine HD_U_A4
Refined Relocation 1.0.5e
Twilight Forest 2.2.1
3D Furnace 1.2
Immibis Core 59.0.1
Dimensional Anchors 59.0.2
Ender Utilities 0.1.1.1
Open Eye 0.6
EE3 0.2.262
EvilCraft 0.4.2b-11
Professor Flaxbeards Wondrous Steam Mod 0.22.8
RemoteIO 1.1.1-b26
Super Massive Tech 0.2.0-alpha-75

Stuff to Note:
ALL mods are currently non-optional during the testing phase of SolitaryCraft 8. This is to find as many problems as possible so I know what needs fixing. This will not last for very long so if your computer is lower end, I shouldn't worry. This will only be around for 2 or 3 versions!
Any problems PLEASE let me know through the forums:
http://forums.atlauncher.com/thread-5.html

No mods have currently been configured to balance the pack. The ores will all generate, so if you get 5 types of copper, you know why. This will also be sorted later on. Feedback is needed in this category, please post findings on the above link

There may be mods i've missed that state they are ready for 1.7.2 and work for 1.7.10. Please remember to use the above link to tell me about them!

You cannot auto-create a server in this version. That will also be coming soon!

A LOT is going to change with this pack as it goes through alpha...DO NOT get attached to your worlds!

Downdated:
Optifine to HD U C6 - Fixes crashes after the first time running the pack. 2nd time always crashed it...thanks for that Optifine!

Config Changes:
That bloody Zelda HUD from Dartcraft came back again! It's gone again..
People who are having problems with NEI...I think this update may have fixed that with the config changes I have done but if not be sure to go into the NEI settings in game and mess around with the global configs too. I did that and I have now got a functioning NEI :) No need for a downdate on that!

Updated:
CCC to 0.9.0.9
NEI to 1.6.1.9
mapwriter to 2.0.17
NEI Add-ons to 1.10.4.64
Shatter to 2.0.2
Waila to 1.5.1a
Advanced Genetics to 1.4.1
Advanced Solar Panels to 3.4.7
Agriculture mod to 1.2.13
Better Storage to 0.8.0.45
BiblioCraft to 1.5.5
Bspkrs Core to 5.3
Crafting Suite to 0.2.1.4
DartCraft to 0.2.17
Dragon API to v18d
Ender IO to 0.11.3.330
EnderStorage to 1.4.3.6
Equivalency to 1.6.3
Ex Nihilo to 1.27
Extra Cells to 1.6.8d
Extractination to 1.5.3.2
Extra Utils to 1.0.3a
Factorization to 0.8.34
Gany's End to 1.5.7
Gany's Surface to 1.5.4
Greg Tech to 4.08s
IndustrialCraf to 2.0.397
Jabba to 1.1.1a
Logistics Pipes to 0.7.4.dev.113
MagicBees to 2.1.12
Mystcraft to 0.10.12.01
Player Beacons to 1.2.2-28
Project Red: Base to 4.3.2.26
Project Red: Integration to 4.3.2.26
Project Red: Lighting to 4.3.2.26
Project Red: Mechanical to 4.3.2.26
Project Red: World to 4.3.2.26
Project Red: Compatibility to 4.3.2.26
Railcraft to 8.4.0.0
Random Things to 1.9
ReactorCraft to v18d
RotaryCraft to v18d
Steve's Factory Manager to A81
Thaumcraft to 4.1.0f
Thaumic Tinkerer to 2.3-130
Tinker's Construct to 1.5.3
Tinkers Mechworks to 0.1.4.2
Treecapitator to r09
Unique Artifacts to 0124
Useful TNT to v18
Witchery to 0.15.1
Wireless Redstone - CBE to 1.4.0.7

Removed:
Optifix...no-one used it really and it's become invalid since

Stuff to Note:

-This will be the final version (bar any small changes) for 1.6.4.

Updated:
Blood Magic to 0.7.2b (this fixes Thaumcraft API issues, thanks for the point out Mew!)

Updated:
Buildcraft to 4.2.2
Additional Buildcraft Objects to 1.0.7.560
bcTools to a-15
Factorization to 0.8.32
Logistics Pipes to 106
Thaumcraft to 4.1.0e
Thaumcraft Gates to 1.2.0
Thaumic Tinkerer to 2.3-98
DartCraft to 0.2.15
Dragon API to v16d
RotaryCraft to v16c
ReactorCraft to v16
Useful TNT to v16
EnderIO to 0.10.0.242
Equivalency to 1.6.1
Equivalent Exchange to 0.1.0.2
LomLib to 1.1.0
Morph to 0.7.0
OpenModsLib to 0.2
OpenBlocks to 1.2.5
Pneumaticraft to 1.0.7
Steve's Factory Manager to A78
Player Beacons to 1.2.1

Stuff to Note:
-Please be aware the Thaumcraft has updated and things have changed with this version quite a bit! Please be aware of this before loading up a previous world with this. ALWAYS back-up your saves on every update!
-Other Mods have also updated and with that comes a few items and clocks that were there before that no longer are, please be aware of this when updating a world!

Updated:
Extended Fuels to 0.6.3 - Should fix smelting issues!
LomLib to 1.0.9 - Fixes SMP server issue

Updated:
Minecraft forge to 9.11.1.965
Ars Magica to 1.1.2b
bdLib to 1.1.0.21
Gendustry to 1.0.3.41
Big Reactors to 0.2.15A
Extra Cells to 1.6.7d
GregTech to 4.07w
OpenBlocks to 1.2.4
Random Things to 1.8.9
Dragon API to V15b
ReactorCraft to V15b
RotaryCraft to V15b
Useful TNT to V15
Steve's Factory Manager to A59
Steve's Carts to b10
Unique Artifacts to 0123
Witchery to 0-14-0
NEI Addon's to 1.10.1.58
Waila to 1.4.5
Advanced Genetics to 1.4
Minefactory Reloaded to 2.7.5-352
Modular Power Suits to 0.10.0-91
MPS Lib1 (numina) to 0.1.2-55
Extractination to 1.5.3.1
Railcraft to 8.3.2.0

Added:
OpenModsLib 0.1
Equivalent Exchange pre2a.56
Equivalency 1.5.6
LomLib 1.0.8
Blood Magic 0.7.2a
Growable Resources 0.3.4

Stuff to Note:

- The red status has now been taken off Biomes O Plenty thanks to me actually fixing this in the last version. People should now be perfectly safe using it.

- I've had reports that Extractination is not working properly or as intended. This has been update and fixed in this version (thanks to Abdcmult for letting me know!)

Updated:

- Thaumic Tinkerer KAMI - Fixes people's issues who are using Java 6

Updated:
Applied Energistics to rv14-finale3
Gany's End to 1.5.5
Gany's Surface to 1.5.3
Xeno's Reliquary to 1.1.1
Dragon API to v13
RotaryCraft to v13
ReactorCraft to v13
Ender Forest to v13
Useful TNT to v13
Binnie's Mods to 1.6.4-1.8.0
IndustrialCraft to 2.0.367
GregTech to 4.07n
Thaumic Tinkerer to 2.1-66
Additional Buildcraft Objects to 1.0.7.558
bcTools to 1.4-a-12
bdLib to 1.0.1.16
Biomes O Plenty to 1.2.1.416 (still a red mod whilst it gets properly tested, see changes below)
Emasher Resource to 1.2.1.8
EnderIO to 0.7.1.178
Gendustry to 1.0.1.38
Magic Bees to 2.1.11
Morph to 0.6.0

Added:
Thaumic Tinkerer KAMI 1.0
Player Beacons 1.2.0a
Thaumcraft Gates 1.1
Ex Nihilo 1.23c
Advanced Genetics 1.2.1
Witchery 0.13.0
Statues 2.1.1
Roguelike Dungeons 1.2.8
Crafting Suite 0.2.1.3
Better Breeding 1.6.4
Extractination 1.4.0.2
Pneumaticraft 1.0.6
Lightbridges and Doors 1.7
Project Red: Base 4.2.2.19
Project Red: Integration 4.2.2.19
Project Red: Lighting 4.2.2.19
Project Red: Mechanical 4.2.2.19
Project Red: World 4.2.2.19
Project Red: Compat 4.2.2.19
Farlanders 1.0
Steve's Factory Manager A32

Removed:
Ender Forest Biome (can't fix the liquid ender issue people are having rendering all liquid ender stuff useless)
Gany's Nether - It's making the nether impossible to load, so i'm afraid i've had to drop it. Apologies to anyone with this loaded

Stuff To Note:

-Please note that now SolitaryCraft holds a literal tonne of mods it's not a wise choice to install all of them. By all means you can try and go ahead but I cannot guarantee that you wont run into some issues. For those wanting to play this pack I have put together a recommended list which you can just click the 'Select Recommended' and it will go ahead and choose all those for you. If you are tailoring your pack to your wants then please heed this warning! SolitaryCraft is meant for choice, not a full install!

-Due to a problem with Factorization i've had to change a block ID from 1000 to 3844, this will give you some missing machines. Updating is on your own head! Please keep my warning in mind if you choose to update!

-Biomes O Plenty has undergone a big change within it's terrain ID's. I'm hoping this will fix the crash issues and world breaking stuff that people are having. Testing is still undergoing with this but a heads-up to you guys. It remains a red mod for the time being

-Added some more Ores to Vein Miner

-Disabled auto Morph

-Enabled Morph into Boss Characters (such as EnderDragon)

-Changed Random Things config to not use it glass by default, this causes a conflict with Gendustry (thanks to Linkitch)

-Changed Tropicraft to an Alpha (redname) mod. Getting reports of crashes on world load and no sign of a new version for a while

-Changed GregTech's Unification to false, it's getting quite annoying in all honesty

-Changed GregTech's machines to NOT constantly require power...I hope

-Please be aware that Optifine will create visual issues when used in conjunction with a few mods in this pack. It's not something I can fix so make sure if you can live without optifine...please do. If not you'll get visual issues!

Updated:
TConstruct to 1.5.2.6
Open Blocks to 1.2.2
EnderIO to 0.5.4.134
Factorization to 0.8.23
IndustrialCraft 2 to 2.0.336
GregTech to 4.07e
Dragon API to v10h
RotaryCraft to v10h
Reactor Craft to v10
Useful TNT to v10
EnderForest to v10
Forestry to 2.3.1.0
Gendustry to 0.9.7.31
bdlib to 0.9.5.13
TE-Cofh Core to 2.0.0.2
Thermal Expansion to 3.0.0.2
Forge Multipart to 1.0.0.219
Chisel to 1.5.0fix
Doggy Talents to 1.5.1a
Gany's End to 1.5.4
Gany's Surface to 1.5.2
Buildcraft to 4.2.1
Additional Buildcraft Objects to 1.0.7.557
Additional Buildcraft Pipes to 2.6.0
Logistics Pipes to 0.7.4.dev.82
Railcraft to 8.3.1.0
Big Reactors to 0.2.13A (fixes GregTech Compatability issues!)
NEI Addons to 1.9.4.r51
Damage Indicators to 2.9.2.3
Optifine to C8
Waila to 1.4.4b
Advanced Machines to exp_1.6.4
Ars Magica 2 to 1.1.1c
ComputerCraft to 1.58
JABBA to 1.0.3
Magic Bees to 2.1.9
Minefactory Reloaded to 2.7.4-255
Modular Furnace 2 to 2.7.1
Natura to 2.1.14
Nuclear Control to 1.6.2e
Random Things to 1.8.7
SoulShards2 to 2.0.15
Steve's Carts 2 to 2.0.0.b8
Thaumic Tinkerer to 2.1-58
Unique Artifacts to 090

Added:
TE - Redstone Arsenal 1.0.0.0
AutoUtils (Chisel Library mod)
Advanced Solar Panels 3.4.6

Stuff To Note:

-Thermal Expansions Conduits were changed in the latest version of it's Beta. Due to a problem with these conduits going invisible and not being able to be interacted with (even by wrench, it took the space up but didn't function) i've gone ahead and changed the block ID with these in particular so this wont happen. This does mean you will be missing your conduits. You will have to relay them all. If you aren't willing to do this DO NOT update!

-You will notice quite a few ID Mismatches, as the mods have updated so have the items inside, all missing ID's are there for a reason and is through no fault of mine, just the mod changing things.

-Gany's Nether has been downgraded again from not recommended to Alpha-Extreme caution! This is because of a few issues that prevent you from going to the nether and refuse it loading, sticking on the 'downloading terrain' screen

-Advanced Machines has been updated to it's experimental recode. It's Incompatible with it's previous version so please make allowances for this when updating!

-Ars Magica 2 has undergone some changes with it's recent release that means you could lose some stuff if you dont take a look at the changelog for that mod! Go here to see how to prepare: https://www.dropbox.com/s/7nu6fw0pr4bl3r7/am2%201.1.0%20patch%20notes.txt

-You will get ID mismatches and this is due to both Ars Magica 2 and Random Things changing things if you are using those mods. As far as i'm aware it's nothing serious, just a case of the mods natural progression of updating. Remember to BACK-UP your world just in case you dont like the changes, then you can always backdate if you want!! ON YOUR HEAD BE IT if you choose not to do this, you have been warned!!

Updated:

Damage Indicators to 2.9.1.8 (should fix the wierd issue when looking at entities your HUD messes up)

Stuff To Note:

-Changed iChun's Description

-Please be aware that I will soon be working on 7.2.0.0. This will include a tonne of changes including going up to the latest version of Thermal Expansion, this will require you to relay your conduits! They've overgone a major overhaul and will need replacing, you may want to take this into account to make life easier on yourself in the future. This update I highly doubt will be before Christmas, and will most likely be the new year

Added:
BdLib (library for Gendustry) 0.9.1.5
Gendustry 0.9.2.6
Emasher Resource 1.2.1.7
Engineer's Toolbox 1.1.6.5
Graves 1.6.4 v1
JABBA 1.6.4-1.0.1
Dynamic Lights 1.6.4
Shatter 2.0.1
Vein Miner 0.8.3
Modular Furnace 2 2.7
Dimensional Anchors 57.1.4
Big Reactors 0.2.7A2
PeacefulPack 1.1.6.4
Waila 1.4.2

Updated:
iChunUtil to 2.4.0
Morph to 0.5.0
CodeChickenCore to 0.9.0.7
NotEnoughItems to 1.6.1.8
Gany's End to 1.5.2
Gany's Nether to 1.5.2
Damage Indicators to 2.9.1.7
MapWriter to 2.0.14
NEI Addons to 1.9.3.r47
Truss Mod to 1.6.4-31
Thaumic Tinkerer to 2.0-46
Redstone Paste to 1.5.1
Redlogic to 57.2.6
Mystcraft to 0.10.11.00
ExtraUtils to 1.0.2
Extra Cells to 1.6.0c
Dartcraft to 0.2.14
Agriculture Mod to 1.1.28
bcTools to a-9
BetterStorage to 0.7.3.38
BiblioCraft to 1.5.4


Stuff To Note:

-Sorted out the issue between DartCraft and Ars Magica, should now be able to run them both together with no entity problems, go ahead and add them both to your worlds! Report any problems you find!

-Fixed the last Thaumcraft entity ID dupe.

-If you have problems downloading ANY of iChun's mods and the launcher doesn't recognize them let me know! He has changed his file structures and names. I am sure I have caught them all but let me know if you come across a problem! This will also mean that it will look as if you are downloading something you already had, it'll be the same version just a different filename

-Added numerous ID's to Vein Miner, if you find anymore let me know!

-Upped Gold Ore gen a tad.

-You will get an ID missing from Gany's mod, this is due to Gany removing something. It's fine to ignore.

-I STRONGLY SUGGEST you DO NOT use both Biomes o Plenty and Advanced Power Management as these are exremely buggy in their current state. They are kept in because that's what the people choose. Please be aware of this when selecting a set of mods to use!

-DO NOT use a peaceful table in conjunction with Infernal Mobs! It will eventually crash your game when the table tries to spawn an Infernal mob, it has been reported.

-Emasher Resource adds world gen, please go into the configs and set retro-gen to true if you wish this to be loaded in your world without going to new biomes!

-Thermal Expansions Ore generation has been disabled. It's already taken care of thanks to SolitaryCraftOreGen. A bit late to do this I must add but still, it's fixed now!

-Drawbridges still dont work for Tinker's Contruct so refrain from using them! They will crash the immediate area and you wont be able to get back into it, you have been WARNED. The issue has been reported

-Any problems you have that aren't listed anywhere make sure to let me know through the SolitaryCraft forum page! Remember if you don't report it, I wont know about it and it will never get fixed!

-You may want to take a copy of your configurations in between versions so you can save your key configs! This is something I CANNOT transfer over for you

-MAKE SURE TO TAKE A BACK-UP BETWEEN VERSIONS JUST IN CASE!!!

Fixed:
Thaumcraft Entity ID's. For some reason the Frost Shard and the Taint Spider shared the same ID. They now don't, which fixes the entity ID crashes from Thaucmraft when in a tiant biome.
Also fixed Thaumic Slime and Firebat entity ID's and a couple others, they have their own now!

BIG UPDATE:
The end of Beta has arrived :) I'm at a point now where I look at things and I'm happy so instead of adding anything new to this pack i've decided to consolidate what I already have here! I've rejigged the recommended mods list so be careful if updating. I've removed a couple of mods that weren't working anyway and biggest of all i've finally alphabeticalized my mod list!

ANY PROBLEMS MUST BE NOTED ON SOLITARYCRAFT'S FORUM THREAD! PLEASE REMEMBER TO USE LOGS AND DESCRIBE YOUR PROBLEMS AS THOROUGHLY AS POSSIBLE. IF PEOPLE IGNORE THIS NOTICE I WILL IGNORE YOU, only fair right?

Updated:
Optifine to HD_U_C7
EnderStorage to 1.4.3.5
Forestry to 2.3.0.7
Morph to 0.4.0
Natura to 2.1.13
Random Things to 1.8.5
Steve's Carts 2 to 2.0.0.b2
Thermal Expansion - COFH to 2.0.0.b8a
Thermal Expansion to 3.0.0.b8
Twilight Forest to 1.20.3
Unique Artifacts to 162-073
Thaumic Tinkerer to 2.0-41
Applied Engergistics to finale2-mc16x
Extra Cells to 1.5.8

Removed:
Armor Status HUD
IC2 Backpack HUD
(Neither of these seem to to work, so no real loss)

Added:
Nothing

Stuff To Note:
Alphabeticalized my modlist. You'll see client side mods at the top followed by all the server/client mods. Both will be sorted by name :)
I've redone my recommended mods list. It's much less than it was previously so be very aware if you use that list as a quick install!
Changed Morph's Website Link
Changed Minefactory Reloaded's Website link
If you use the Weather Mod Tornados are set to NOT pick up blocks now by default. They still exist and will pick up you, but your house is safe...

Version 6.3.0.0:-

Another (and possibly final) update for 1.5.2! You will have items ID's missing when you load this version over your old world, don't be afraid this is normal. You should not lose any itemsbut back-up just in case! Thanks to everyone for supporting SolitaryCraft over it's first year of life, hopefully the first of many!
I've chosen not to update Buildcraft and IC2 as this could break the add-ons that exist in the pack for those mods.

Added:
Zilch!

Updated:
Optifine to HD-U-D5
CodeChickenCore to 0.8.7.3
NEI to 1.5.2.28
Forestry to 2.2.8.4
Extra Bees (changed to Binnie's mods, you get trees now, woo!!) to 1.7.0b
Magic Bees to 2.0.4
Railcraft to 7.3.0.0
Factorization to 0.8.01
Enderstorage to 1.4.2.16
Extra Biomes XL to 3.13.4
Mystcraft to 0.10.5.00
NEI Plug-Ins to 1.0.9.3
Twilight Forest to 1.18.2
Bibliocraft to 1.3.3
XACT to 0.3.5b
Tinkers Construct to 1.4.1.6
Magical Crops to 1.5.1.2.1.2a
Better Storage to 0.6.2.23
Applied Energistics to rv 11e
Extra Cells to 1.2.3
Extended Fuels to 0.5
Minefactory Reloaded to 2.6.4-975
Immibis Core to 55.1.6
Immibis Microblocks to 55.0.7
Redlogic to 55.4.1
Dartcraft to 0.1.18
Natura to 2.1.3
Extra Utils to 1.2.4d
Electrodynamics (still Alpha, DO NOT INSTALL UNLESS YO|U DO NOT VALUE YOUR WORLD!) to 0.1.3.2
NEI Add-ons to 1.8.1
Magic Utils to 1.5.0
Greg's Lighting to 1.8.4
Thaumcraft to 3.0.5h
Thaumic Tinkerer to 1.0.7
Lom Lib to 1.0.2
Equivalency to 1.3.1
Steve's Carts to a122
Translocators to 1.1.0.4

Removed:
Zilch!