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Wizardz Conquest

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- WC TECH & MAGIC OFFICIAL REBORN! -
WC Tech & Magic is a tech/magic themed pack which is aimed for the players to use spells and tech to have an enjoyable time on this pack. Its mostly based on survival and adventure but you are the one to chose on what you will do. Official server online!

This Pack Includes:
- An official server.
- Great friendly staff & community.
- Good and not much mods on the pack.
- Many players playing all over the world.
- Custom terrain on the server.
- Tech and magic mods.
- Much much more!

Discord: https://discord.gg/b2h6vvG
Website: https://arsenalnetwork.net/
Forums: https://arsenalnetwork.net/community/index.php
Store: http://store.arsenalnetwork.net/
Minecraft Version
This pack uses Minecraft version 1.16.5
Stats
There have been 50,831 installs of this pack.
There have been 3,172 server installs of this pack.
Players have played a total of 15.36 years of this pack.
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Mods

Abnormals Core (3.3.1)

The library mod used by all Abnormals mods. Adds support for various types o...

By: Team Abnormals

AgriCraft (3.0.7)

Agricultural farming extended

By: InfinityRaider

Alex's Mobs (1.12.1)

New, original, engaging, and aesthetic mobs for Minecraft.

By: Alexthe666

Apotheosis (4.8.99F)

All things that should have been

By: Shadows_of_Fire

AppleSkin (2.4.0+mc1.16.4)

Adds various food-related HUD improvements

By: squeek

A Mod about Matter, Energy and using them to conquer the world..

By: AlgorithmX2, thatsIch, thetechnici4n, TeamAppliedEnergistics, Gimpanse

Architectury (1.32.66)

A intermediary api aimed to ease developing multiplatform mods.

By: shedaniel

Astral Sorcery (1.16.4-1.14.1)

Magic mod that draws power from stars and their constellations

By: HellFirePvP, wiiv, VulpTheHorseDog

AttributeFix (10.1.4)

Allows for attribute ranges to be configured.

By: Darkhax

Better Advancements (0.1.1.115)

Improvements to the advancements screen.

By: way2muchnoise

Bigger Reactors (0.5.1)

Big Reactors, but even bigger Part of the BiggerSeries of mods Official contin...

By: RogueLogix, gizmocodes, Ridanisaurus

Biomes O' Plenty (1.16.5-13.1.0.477)

Adds over 50 new biomes, blocks, and more!

By: Forstride, Adubbz

Blood Magic (1.16.4-3.1.12-38)

This is a long form description of the mod. You can write whatever you want here...

By: WayofTime

Botania (1.16.5-420.2)

Botania is a mod that adds nature magic to Minecraft.

By: Vazkii, wiiv, williewillus, dylan4ever, Hubry

CBMultipart (1.16.5-3.0.4.123)

Open source library for facilitation of multiple functional parts in the one blo...

By: ChickenBones, covers1624

Citadel (1.8.1-1.16.5)

A shared code library for many of Alexthe666's mods. Code used from LLibrary wit...

By: Alexthe666

An API for config screens.

By: shedaniel, LinkieIsBetterThanK9

CodeChicken Lib (1.16.5-4.0.7.445)

CodeChickenLib is a library of systems to help make various aspects of minecraft...

By: ChickenBones, covers1624

CoFH Core (1.5.0.11)

Core Library required for the functionality of all CoFH mods. Also contains a n...

By: King Lemming, Zeldo Kavira, covers1624, skyboy, Cynycal, Drullkus

Configured (1.5.2-1.16.5)

Creates a simple GUI config for every mod!

By: MrCrayfish

Construction Wand (1.16.5-2.6)

Construction Wands make building easier! With a Construction Wand you can place...

By: ThetaDev

ContentTweaker (1.0.0.develop.36)

Customize your minecraft experience!

By: Jaredlll08, kindlich, Skysom and StanH

CraftTweaker (7.1.2.511)

Customize your minecraft experience!

By: Jaredlll08, Kindlich and StanH

Cucumber Library (4.1.12)

A library of shared code that all of my mods depend on.

By: BlakeBr0

Curios API (property(class java.lang.String, provider(?)))

A flexible and expandable accessory/equipment API for users and developers.

By: C4

Cyclic (1.16.5-1.5.17)

A small mod by Lothrazar

By: Lothrazar

This is a mod that allows you to hatch previously useless dragon eggs. r\ Once...

By: WolfShotz, Kingdomall

Eidolon (0.2.7)

A spooky magic mod about necromancy.

By: elucent

EnderStorage (1.16.5-2.8.0.170)

Stores your stuff in the END! Credits: Ecu - original idea, design, chest an...

By: ChickenBones, covers1624

Engineer's Decor (1.1.18)

Adds cosmetic blocks for the engineer's workshop, factory and home.

By: wilechaote

Enigmatic Graves (1.16.5-1.7.4-hf2)

Clearly the best graves mod there is. Features: - Upon death, all items will g...

By: Love, Cheese and small house plants

Example Mod (1.0)

This is a long form description of the mod. You can write whatever you want here...

By: Love, Cheese and small house plants

Speeding up crafting operations - massively.

By: Shadows_of_Fire

Ferrite Core (2.1.0)

Reduces memory usage.

By: malte0811

Flywheel (1.16-0.2.5)

A modern engine for modded minecraft.

By: Jozufozu

By: stal111, CesarZorak

GeckoLib (3.0.81)

Geckolib is a forward-kinematic animation engine for Minecraft Java Edition, whi...

By: Gecko, Eliot, AzureDoom

Glassential (1.1.7)

Various glasses for all your decorative needs.

By: Lykrast

Goblin Traders (1.7.3-1.16.5)

Adds goblins that have unique trades to improve your adventure!

By: MrCrayfish

Immersive Engineering (1.16.5-5.1.0-148)

A tech based mod focused on realism.

By: BluSunrize and Damien A.W. Hazard

Immersive Petroleum (3.3.0-11)

Adds oil and oil processing features to Immersive Engineering.

By: Flaxbeard

ImmersivePosts (4.3.0-1)

Extendable treated-wood, aluminium, steel posts and more for ImmersiveEngineerin...

By: TwistedGate

IF: You need to automate all the things

By: Buuz135

InfinityLib (2.0.7)

Library Mod.

By: InfinityRaider

Iron Chests (11.2.21)

New chests with larger sizes, with in-place upgrade items. The feature chest is...

By: cpw, alexbegt, progwml6

It's The Little Things (1.16.x-2.0.1)

It's the little things that make all the difference, the finishing touches to yo...

By: Zlepper, Paint_Ninja

JourneyMap (5.8.5p5)

JourneyMap: Real-time map in-game or in a web browser as you explore. JourneyMap...

By: Techbrew, Mysticdrew

Just Enough Items (7.7.1.152)

JEI is an item and recipe viewing mod for Minecraft, built from the ground up fo...

By: mezz

LibX (1.16.3-1.0.76)

A library mod for minecraft.

By: noeppi_noeppi, MelanX

Mantle (1.16.5-1.6.157)

Shared code for Slime Knights mods and others.

By: Slime Knights

Mekanism (10.1.2)

Mekanism is a Minecraft add-on featuring high-tech machinery that can be used to...

By: Aidancbrady, Thommy101, Thiakil, pupnewfster, dizzyd

Additions module for Mekanism, contains things that don't quite fit in the other...

By: Aidancbrady, Thommy101, Thiakil, pupnewfster, dizzyd

Generators module for Mekanism

By: Aidancbrady, Thommy101, Thiakil, pupnewfster, dizzyd

Tools module for Mekanism

By: Aidancbrady, Thommy101, Thiakil, pupnewfster, dizzyd

MineColonies (1.16.5-1.0.736-RELEASE)

MineColonies is a colony simulator within Minecraft! There are numerous types of...

By: LDT Team

MixinBootstrap (_MixinBootstrap-1.1.0.jar)

MixinBootstrap is a temporary way of booting Mixin in a MinecraftForge productio...

By: LX_Gaming

Mod Name Tooltip (1.15.0)

Shows the mod an ItemStack is from on its tooltip.

By: mezz

More Overlays Updated (1.18.18-mc1.16.5)

Adds some overlays from the old (MC 1.7.x) NotEnoughItems Mod: * Chunk a...

By: feldim2425, RiDGo8/R8420

More Villagers (1.4.0)

Adds new villager jobs, trades, and workstations!

By: SameButDifferent

A mod that enhances the inventory management by adding various additional functi...

By: Ivan Molodetskikh (YaLTeR)

Grow all your resources!

By: BlakeBr0

Grow all your resources!

By: BlakeBr0

MythicBotany (1.16.5-1.4.19)

Dive deeper into the world of botania.

By: noeppi_noeppi, Contributors: MelanX

ObserverLib (1.16.5-1.5.3)

Cached world structure and change monitoring library.

By: HellFirePvP

Occultism (1.16.5-1.29.0)

A magic mod inspired by the world of Jonathan Stroud's Bartimaeus. With the help...

By: Kli Kli

Pam's HarvestCraft 2 Crops adds all new crops to the game

By: pamharvestcraft

Pam's HarvestCraft 2 Food Core adds all new food to the game

By: pamharvestcraft

Patchouli (1.16.4-53.3)

Accessible, Data-Driven, Dependency-Free Documentation for Minecraft Modders and...

By: Vazkii

Phosphophyllite (0.5.1)

Library for the BiggerSeries mods

By: RogueLogix, gizmocodes

Pipez (1.16.5-1.2.15)

Simple and efficient pipes

By: Max Henkel

Placebo (4.7.0)

1 (one) library boi

By: Shadows_of_Fire

PlantTech 2 (0.02.32)

PlantTech 2 combines plants and tech for a whole new experience

By: Kaneka, Setrion, poopoodice

Pretty Pipes (1.9.8)

wow pipes, how creative

By: Ellpeck

ProjectRed Core (4.12.0)

Redstone. The way it was meant to be.

By: MrTJP, Chicken Bones, covers1624

Redstone. The way it was meant to be.

By: MrTJP, Chicken Bones, covers1624

Redstone. The way it was meant to be.

By: MrTJP, Chicken Bones, covers1624

Redstone. The way it was meant to be.

By: MrTJP, Chicken Bones, covers1624

Redstone. The way it was meant to be.

By: MrTJP, Chicken Bones, covers1624

Makes leaf decay rapidly.

By: GeheimagentNr1

ReAuth (4.0.4)

A Mod to renew your Session

By: TechnicianLP

Refined Pipes (0.5.2)

Refined Pipes is a Minecraft mod that adds pipes.

By: Refined Mods

Reliquary (1.16.5-1.3.5.1124)

Two words: magical swag. Oh, and a gun.

By: P3pp3rF1y

Scorge (3.1.3)

Scala language loader for forge

By: illyohs

Selene (1.16.5-1.0)

A small library that allows to make custom map markers, first and third person a...

By: MehVahdJukaar

Turns off the annoying experimental settings prompt before creating a world.

By: Corgi Taco & RdvDev2

Simple inventory sorting. Middle click to sort your inventory. Scroll wheel on...

By: cpw

Spawner Fix (1.0.0.2)

Spawner Fix Mod

By: Lupicus, MacTso

Structurize (1.16.5-1.0.392-RELEASE)

An astonishing way to copy & paste structures! Allows you to: - save structure...

By: LDT Team

SuperMartijn642's Core Lib adds lots of basic implementations for guis that allo...

By: SuperMartijn642

Ever since the end was first introduced to the game it's always been a dull...

By: Team Abnormals

The One Probe (1.16-3.1.7)

The One Probe lets you examine the block that you are looking at. Having a probe...

By: McJty

Thermal gets agrarian! Contains the "farm" of the Thermal Series - various crop...

By: King Lemming

Expanding Minecraft Thermally! A server-friendly and content-rich blend of magic...

By: King Lemming

Thermal Innovation (1.5.0.4)

Thermal Technology marches on. Adds Thermal-style tools and equipment! Contains...

By: King Lemming

Thermal Series (1.5.0.14)

Parent mod for all Thermal modules. For convenience, packaged alongside Thermal...

By: King Lemming

Tinkers' Construct (3.3.4.335)

A little of this, a little of that, a lot of tinkering, and a lot of tools

By: Slime Knights

Titanium (3.2.8.4)

A Lib

By: Horizon Studio, Coded

Blocking annoying popups since 1.12

By: Shadows_of_Fire

Trash Cans (1.0.15)

Trash Cans adds Trash Cans which can be used to void items, liquids and energy!

By: SuperMartijn642

Traveler's Backpack (1.16.5-5.4.9)

Traveler's Backpack Mod for Minecraft 1.16.5!

By: Tiviacz1337

Turtlemancy (1.6.4)

Something about turtles. Something about magic.

By: AlienPatois

UnionLib (3.3.7)

A library mod for all my mods

By: Stereowalker

Valhelsia Core (16.0.15)

Valhelsia Core is an API for our different mods.

By: Valhelsia Team

Waystones (7.6.4)

Teleport back to activated waystones. For Survival, Adventure or Servers.

By: BlayTheNinth

This is a in development mod for the revival of witchery the 1.7.10 minecraf...

By: hero3112

XL Packets (1.16.4-1.2)

Mod to help clients connect to servers with large datapacks

By: Tfarecnim

§3ImmersiveFX (4.0.5.0)

Adds a variety of §6sound§r and §6visual§r effects to improve your Minecraft exp...

By: §6OreCruncher, Y3Z0N, Amo, Elise, Phaze§r

Changelog

- Added the Inventory Sorting mod.
- Updated Architectury and BloodMagic mods.
- Removed the Upgraded Core, Upgraded Netherite, and Supplementaries due to copyright issues on these mods being posted on the launchers were on. (Only allowed to use on CurseForge)
- AgriCraft config update: Disabled the spawning of weeds.

- Updated BloodMagic, Cyclic, GeckoLib, JourneyMap, Patchouli, Traveker's Backpack.
- Added ContentTweaker and CraftTweaker.
- Removed Sophisticated Backpacks.
- Plantium ingot issue with Agri Craft and Plant Tech has been fixed.

- Pack update.

- Removed FancyBlockParticles-1.7.10-2.4.0.

- Huge Update!

- Updated the Armourers Workshop jar to stop the invalid jar message.

New WCTM 1.1.4 Update!

Changelog can be viewed here: https://bit.ly/2Pbm9MF

Also from now on please post bugs on the github repo here for wctm: https://bit.ly/2E43T1n

- Update

- Updated the pack.

- Updated the whole pack!

@WC Tech & Magic :WCTM: **New Update WC Tech & Magic-6.7.6-Release!**

- Updated the anti cheat. (Fixed the texture pack issue)

@WC Tech & Magic :WCTM: New Update WC Tech & Magic-6.7.4-Release!

- Updated the Regular_Crafting and Arsenal_Thaum scripts.

- Added in 7x_Crafting and Thaumcraft_Crafting scripts.

- Updated the BloodArsenal Config.
# Breaking glass is dangerous unless you're a wimp
B:"Is glass dangerous?"=false
default: true

- Updated the magical crops config
"seed options" {
I:"Number in percent for the chance of getting a second seed from Magical Crops, 0 = disabled, default = 10, Max = 100"=10
I:"Number of seeds you get from crafting, default 1, Max 64"=1
}

- Added back the ArsenalAntiCheat!

@WC Tech & Magic :WCTM: New Update WC Tech & Magic-6.7.3-Release!

- Updated the Regular_Crafting script.
We updated a few things in the actual script which hopefully this fixes seeds breaking.

- Updated the Avaritia_Crafting script.
Added a whole bunch of new recipes.

- Updated the ThaumicTinkerer config. (Disabled the bedrock dimension)
# Set to the dimension id wished for bedrock dimension, or 0 to disable
I:"Bedrock dimension id"=0

- Removed the ironbackpacks-1.7.10-1.2.20 mod.
This mod is pretty much useless because all of the items are banned.

:warning: Server might take a few minutes to be back up as the forge system is doing it's thing and removing all of ironbackpacks's stuff. :warning:

@WC Tech & Magic :WCTM: New Update WC Tech & Magic-6.7.2-Release!

- Updated MatterOverdrive config. (Enabled the anomoly to suck the items in)
# Should the blocks drop entities or be directly consumed when destroyed by the gravitational anomaly [default: true]
B:"gravitational anomaly block entities"=true

# Should the gravitational entity pull entities towards it [default: true]
B:"gravitational pull"=true

- Updated barrierblock, CraftPresence, cmm, evilcraft, immersiveengineering, journeymap, mekanism, mekanismgenerators, mekanismtools, WailaHarvestability mods.

@WC Tech & Magic :WCTM: WC Tech & Magic Update 6.7.1-Release Out!

- Updated the Regular Crafting script.
Done a few changes.

- Updated the lootbags config.
This should hopefully fix the issue with lootbags not spawning items in them now.

Removed the battlegearbullseye-1.0.8.3 mod from the pack.
This mod was causing a lot of issues with magical crops recipes and causes some crashes with the tools.


:warning: Server might take a few minutes to be back up as the forge system is doing it's thing and removing all of bg2's stuff. :warning:

@everyone :WCTM: WC Tech & Magic Update 6.7.0-Release Out!

- Updated the FluxCore config.
Changed a few things and disabled a few things to stop players from crashing.

- Updated the ArgiCraft config. (Hopefully fixed spreading now)
# Define mutation chance (0.0 means no mutations, only spreading and 1.0 means only mutations no spreading [range: 0.0 ~ 1.0, default: 0.2]
S:"Mutation Chance"=0.2

(Was at 2.0 for some reason)

- Updated the Arsenal_Thaum and Regular_Crafting scripts. Also added a new Avartia Crafting script.
Added a few new recipes and fixes.

- Added our own thaum tab in the Thaumonomicon book. (Click the arrow to the right to see it)
http://prntscr.com/o29mvo

- Updated the matter overdrive config.
android_player {
B:remove_potion_effects=false
} Default: true

# Should the blocks drop entities or be directly consumed when destroyed by the gravitational anomaly [default: true]
B:"gravitational anomaly block entities"=false

- Finally removed the minefantasy2-2.8.14.6 mod.

@everyone :WCTM: WC Tech & Magic Update 6.6.8-Release Out!

- Updated MineFantasy config.
Have done so many changes that fixes a lot of things a lot of you haven been complaining about.

- Updated the ArgiCraftconfig.
Re-enable crop spreading in agricraft config.

- Updated a script.
Updated the Regular_Crafting script that fixes for crop infusion stones.


:fingers_crossed: Hopefully this new release will fix the armour and recipe issues!

- Fixed the issue with recipes crashing players!

- Removed alfheimbeta-18 mod (Fixed crashing issues)

- Updated banned items script!

-Removed
-Thaumic Upholstry
-Added
-Thaumic Additions
- Battlegear 2
- Alfhiem
- Avaritia
- BiggerCraftingTables
- ContentTweaker
- EnderIOAddons
- Fluxed Core
- Forgotten Relics
- Infini TiC
- JustEnoughCalculation
- Minefantasy II
- ParticleLib
- WanionLib

-Configs
-Removed Clippers from Agricraft, you have to craft each seed individually, and seeds no longer spread. Seed costs and what essences make will be tweaked later.
- Disabled Elven Story mode in Alfhiem because screw SAO.
- Disabled Crafting for Overthrow tomes in Forgotten Relics
- A lot of other stuff I dont remember
-Scripts- Removed crafting recipe for OP Avaritia Items
- Added 4 new items with ContentTweaker for use in crafting lategame Thaumcraft and Botania stuff
- Started Making Arsenal Thaumcraft tab for lategame cross-mod compatibility, very WIP.

- Changes the pack to old WCTM 1.7.10!

- Removed Deep Mob Learning.

- I am truly sorry xD I finally changed the IP one last time. Were working on some network connections that connects to all of our servers in one network server. Hopefully things should be operational now. Sorry about all the quick updates.

- Sorry about that lol but fixed the ip again to it's original.

- Updated official server ip.

- Wizardz Conquest 5 Big Update! (Technic) & (Atlauncher)

Pack Update:
- Changed so many compressor recipes for the Avaritia mod. (Changed all the singularity's with new types of compressor recipes)
- Removed ender eye recipe and changed it to a new one.
- Changed Elyrta recipe.
- Need RF? Build a Mana Fluxfield then you feed it mana and it should produce RF!
- Removed the TickDynamic mod.
- Updated and changed the main menu to something brand new! (There is a little Easter egg on it :))
- New version for iChunUtil and is now the latest version.
- Removed the Dynamite recipe and have renamed the item to "Dynamite (Recipe Removed)"
- Updated Armourers-Workshop to alpha build 410.

Server Update:
- Fixed the issue were assassin class can't place down spawners.
- Fixed the issue were assassin class can't mine spawners.
- Started putting up frames with items for shop and we will do the signs soon.
- Changed a few features for some of the classes.
- Custom enchants should be functional now.
- Allocated more memory to server to help with the performance.

Note: The server will go down for 5-10 minutes for this update to take place!

**New Update:**
- Fixed a title and icon issue with the pack.
- Added a first person render to make things look more realistic!
- Added the tickdynamic mod.
- Added the LagGoggles mod so we can search for lag easier!
- Fixed a patch on the dragons being able to grief blocks.
- Added fast leaf Declay for faster leaves to remove.

**Server Update:**
- Fixed Claim Block on scoreboard issue.
- Fixed the vote crate.
- Added new voting links.
- Added JEI mod to server side.
- Fixed a bug with vote party.

- Added new vanilla ore textures.
- Added new textures for the clay block and clay item.
- Fixed an issue with the players FPS being stuck at 60 or 61 only.
- Added optifine to the pack. (Not sure how I forgot this xD)

- CustomMainMenu (New Assets)
- Better Animalsplus
- Added new font
- Added main menu sounds
- Added ambient sounds mod
- Added smooth font
- Added auginter
- Added new textures and 3d models
- Vanilal fix
- Unloader
- Added new scripts

- Fixed a crash issue when disabling FoamFix forceDisable.

- New Fix

- Brand new pack!

- Updated loading screen with a brand new logo.
- Added a mass amount of FPS improvement mods.
- Customized options on first load up to increase FPS.
- Few bug fixes with crashes.
- Added a new title & icon replacing the old minecraft one.

- added guideapi

- Added ender core

- Updated the main menu to say 2019.
- Progress for london server is starting.

**Removed:**
- The anti cheat system. (Removed for now until we get a better one) If you do use any extra mods we will see it and you will get perm-banned.
- EnderCore
- Guide-API
- RandomThings
- RealRender
- SoulShards
- Technomancy

Server is getting updated right now!

- Added the 2 servers to the server list.
- Added the NotEnoughThaumcraftTabs mod.

- Removed not enoughids

- Removed blood arsenal

Mods Added to WC Tech/Magic:
Blood Arsenal
Wireless Crafting Terminal
Thaumcraft Addons:
Thaumic Bases
Thaumic Energistics
Thaumic Exploration
Architecture Craft
Chisel
Sanguimancy
NotEnoughThaumcraftTabs
Soul Shards: The Old Ways
Ender Tech
Random Things

Configuration File Changes:
New Mods
Old Mods

Blood Arsenal Config Change(s):
None

Wireless Crafting Terminal Config Change(s):
# Chance that Wither will drop Infinity Booster Card (in %-100=always drop)
I:boosterDropChance=50
Changed to:
# Chance that Wither will drop Infinity Booster Card (in %-100=always drop)
I:boosterDropChance=65
# Maximum Power in AE units the wireless terminal can hold [default: 1600000, min: 800000, max:6400000]
I:ae2wctMaxPower=1600000
Changed to:
# Maximum Power in AE units the wireless terminal can hold [default: 1600000, min: 800000, max:6400000]
I:ae2wctMaxPower=3200000

Thaumic Bases Config Change(s):
None

Thaumic Energistics Config Change(s):
None

Thaumic Exploration Config Change(s):
None

Architecture Craft Config Change(s):
None

Chisel Config Change(s):
None
Sanguimancy Config Change(s):
None

Not Enough Thaumcraft Tabs Config Change(s):
None

Soul Shards: The Old Ways Config Change(s):
# Max number of Entities soul cages can spawn in an area [range: 1 ~ 200, default: 80]
I:"Max Entities Spawned"=80
Changed to:
# Max number of Entities soul cages can spawn in an area [range: 1 ~ 200, default: 80]
I:"Max Entities Spawned"=68

# Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 20]
I:Cooldown=20
Changed to:
# Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 20]
I:Cooldown=25

Soul Cage Black List Config Change(s):
None

Ender Tech Config Change(s):
General.cfg Config Change(s):
None
Items.cfg Config Change(s):
None







Ars Magica 2 Config Change(s):

# Can the dig component break blocks that have a tile entity?
B:DigBreaksTileEntities=true
Changed to:
# Can the dig component break blocks that have a tile entity?
B:DigBreaksTileEntities=false

# You must reach this magic level before Moonstone meteors will fall near you.
I:Meteor_Spawn_Min_Level=10
Changed to:
# You must reach this magic level before Moonstone meteors will fall near you.
I:Meteor_Spawn_Min_Level=5

B:MoonstoneMeteorDestroyTerrain=true
Changed to:
B:MoonstoneMeteorDestroyTerrain=false

B:DigBreaksTileEntities=true
Changed to:
B:DigBreaksTileEntities=false

B:WitchwoodLeafParticles=true
Changed to:
B:WitchwoodLeafParticles=false

B:disarm_affects_players=true
Changed to:
B:disarm_affects_players=false






Skill.cfg Config Change(s):
Dig: True
Storm: False
Contingency: Damage: False

AgriCraft Config Change(s):
# set to false if you wish to disable weeds [default: true]
B:"Enable weeds"=true
Changed to:
# set to false if you wish to disable weeds [default: true]
B:"Enable weeds"=False

# set to false if you don't want weeds to be able to overgrow other plants [default: true]
B:"Weeds can overtake plants"=true
Changed to:
# set to false if you don't want weeds to be able to overgrow other plants [default: true]
B:"Weeds can overtake plants"=false

Applied Energistics 2 Config Change(s):
client {
# Possible Values: AE, EU, WA, RF, MK
S:PowerUnit=AE
Changed to:
client {
# Possible Values: AE, EU, WA, RF, MK
S:PowerUnit=RF
EnderIO Config Change(s):
# The maximum IO for the tier 1 power conduit
I:powerConduitTierOneRF=640

# The maximum IO for the tier 3 power conduit
I:powerConduitTierThreeRF=20480

# The maximum IO for the tier 2 power conduit
I:powerConduitTierTwoRF=4120
Changed to:

# The maximum IO for the tier 1 power conduit
I:powerConduitTierOneRF=320

# The maximum IO for the tier 3 power conduit
I:powerConduitTierThreeRF=10240

# The maximum IO for the tier 2 power conduit
I:powerConduitTierTwoRF=2560

- Updated iron backpacks

- Updated IP

Added:
- forbiddenmagic-1.7.10-0.575
- reliquary-1.7.10-1.2.1.483
- extracells-1.7.10-2.3.14b200
- immersiveintegration-0.6.8

Fixed:
- Few enchantment id changes.

- Updated server list

- Added cooldowns to ironbackpacks backpacks.
- Changed a few conflicts with item ids on the configs.

- Added a new anti cheat
- Added computer craft

- Added modular power suits mod.

- Added AppleCore.

**Added:**
- ArsenalMod (anti cheat)
- MouseTweaks
- CosmeticArmorReworked
- Glibly Voice Chat

**Removed:**
- Nothing

__NOTE:__ I know there will be a bug with trying to join a singe player world with the anti cheat on but for now if you do get the message please remove it and save it on your desktop or something because when you want to play on the server again please put it back on your mods or the server won't let you join.

- Fixed the issue with vanilla tools not working.

- added iguanatinkertweaks-1.7.10-2.1.6

- Updated few configs
- Updated Server List

Added:
- Mcjylib
- CompactSolars
- RFTools
- Armourers Workshop

Removed:
- Nothing

- Added the arsenal mod!

**WC tech/magic update!**

Added:
http://prntscr.com/kpkzk9}

Removed:
- HQM

Fixed a few configs!

- Added Jabba
- Fixed minecraft server lists. All servers are now online!

- New tech and magic pack released!

- Updated the arsenal mod.

- Added tcinventoryscan-mc1.7.10-1.0.11

New Magic Pack Released!